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{{game icons|pb=y}} | {{game icons|pb=y}} | ||
'''Big Flowers''' are plants in {{pb}} that can be found throughout the world at set points of interest. They appear on the [[Pikmin Bloom interface#Map|map screen]] with circles around them with a radius of 40 meters. If a player is [[flower planting|planting flowers]] within the Big Flower's radius, it will contribute towards blooming the Big Flower. After 300 flowers are planted in the radius, the flower will bloom for 23 hours. If a player plants any flowers in the radius of the | '''Big Flowers''' are plants in {{pb}} that can be found throughout the world at set points of interest. They appear on the [[Pikmin Bloom interface#Map|map screen]] with circles around them with a radius of 40 meters. If a player is [[flower planting|planting flowers]] within the Big Flower's radius, it will contribute towards blooming the Big Flower. After 300 flowers are planted in the radius, the flower will bloom for 23 hours. If a player plants any flowers in the radius of the big flower within the first hour after it blooms, they will be rewarded with with an [[expedition]] to collect a [[fruit]] from it. (If a player has not yet unlocked the ability to do expeditions, they will not get a reward from a Big Flower.) Any player that walks within 100 meters of a blooming Big Flower can swipe vertically across it while viewing its information page to gain 1-2 nectar, even if they have already retrieved the fruit. The nectar provided by the Big Flower and the fruit it rewards will match the bloomed flower type, which depends on the type of flowers that were planted in the radius. | ||
There are some flowers on the map that look like Big Flowers but have a rainbow bud. These are a different kind of flower, called a [[Special Spot]]. | There are some flowers on the map that look like Big Flowers but have a rainbow bud. These are a different kind of flower, called a [[Special Spot]]. | ||
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==Types== | ==Types== | ||
When a Big Flower blooms, the species and color of flower it becomes depends on the flowers planted inside its radius. The species of the flower (and therefore the species of nectar the fruit provides) is determined first and depends on the species of the planted flowers. The color of the flower (and therefore the type of fruit it provides) depends on the color of the planted flowers, limited to the colors available for the determined species. | |||
===Species=== | ===Species=== | ||
There are 2 categories of flower | There are 2 main categories of flower types: regular flowers (from standard petals), and seasonal flowers (such as pansies, camellias, and roses). If only regular flowers are planted within the radius, the Big Flower will likely be some color of regular flower, with a chance of being a seasonal flower. If mostly seasonal flowers are planted within the radius, the Big Flower will most likely bloom into a seasonal flower, though with some additional complexity and randomness. The chances of different flower species blooming has varied throughout the game's lifespan, and [[event]]s have frequently added temporary boosts to certain probabilities. | ||
===Color=== | ===Color=== | ||
A Big Flower's eventual bloomed color is determined by the color of the flowers that players plant within, with additional complexity added by white flowers and flowers that aren't available in all 4 colors. For red, blue, and yellow flowers, having a majority of that color of flower planted within the radius will cause the Big Flower to grow into that color, provided that it's available for the determined species. | A Big Flower's eventual bloomed color is determined by the color of the flowers that players plant within, with additional complexity added by white flowers and flowers that aren't available in all 4 colors. For red, blue, and yellow flowers, having a majority of that color of flower planted within the radius will cause the Big Flower to grow into that color, provided that it's available for the determined species. For Big Flowers where at least 70% of the flowers planted in the radius are white or where the most prevalent flower color isn't available in the determined species, when the 300 flower goal is reached, the color of the Big Flower will be randomly picked. This means that it is impossible to guarantee a white bloom from a Big Flower if there are multiple color variants. When this occurs the flower species is first determined, and then the color is picked based on [[#Color_Odds_Per_Species|odds unique to the species]]. | ||
For Big Flowers where at least 70% of the flowers planted in the radius are white or where | |||
The likely eventual color and type of a Big Flower is displayed in the screen that appears when an unbloomed Big Flower is tapped. The color displayed does not guarantee that it will be the final color of the Big Flower, because it could still change as more flowers are planted. The colors "red", "blue", and "yellow" will display in this message if that color of flower is the most common non-white color within the radius, and if the 70% rule for white flowers has not been reached. The color "white" is never displayed here, as if the 70% rule has been reached, the color will be displayed as "???" instead. For example, if there are 40 white flowers and 30 red flowers within a Big Flower's radius, the Big Flower will say it will be red, because there are less than 70% white and non-red flowers. If an additional 20 yellow and 20 blue flowers were planted within, they would contribute to white as they are less common than red flowers, and the Big Flower would display "???" as its eventual color. | |||
===Technical | ===Technical Details=== | ||
The color and species of flowers planted under the | The color and species of flowers planted under the big flower determine what the bloom will be. | ||
* | * Flower species is determined before the color. | ||
* Planting 156 or more of a given flower | * Planting 156 or more of a given flower type around a big flower usually guarantees that type (unless it [[#Mutations|mutates]], see next bullet point). | ||
** If enough flowers to spawn to a given | ** If enough flowers to spawn to a given type (156 or more) are planted under a big flower, there is a small chance (~3%) it will mutate to another flower type, such as the current flower of the month, or other seasonal flowers (Niantic reports what flowers bloom as at the start of the month in a "forecast"). | ||
* Planting 156 or more of a color locks in the color, provided the color is not white, and that a variant in that color exists for the determined species. | * Planting 156 or more of a color locks in the color, provided the color is not white, and that a variant in that color exists for the determined species. | ||
** If a majority of the flowers planted are white or an unavailable color for the blooming flower species and that species has more than one color variant, it is random which color blooms. | ** If a majority of the flowers planted are white or an unavailable color for the blooming flower species and that species has more than one color variant, it is random which color blooms. | ||
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** If a majority of the flowers planted are white or an unavailable color for the blooming flower species, but over 100 of a secondary color that is available for that flower species, it will bloom that secondary color. | ** If a majority of the flowers planted are white or an unavailable color for the blooming flower species, but over 100 of a secondary color that is available for that flower species, it will bloom that secondary color. | ||
===Color | ===Color Odds Per Species=== | ||
Each species of flower has a unique distribution of colors that will be used to randomly determine the color of a | Each species of flower has a unique distribution of colors that will be used to randomly determine the color of a big flower when that species is bloomed and the majority color is either white or a color that is unavailable for that species. The following is experimental data sourced from [https://docs.google.com/spreadsheets/d/1wf1kZCfSxQC4jB--zKRZpgAPhE60zcAfedItqQ5OrbY/edit#gid=1934273914| this spreadsheet], so it may not be perfectly accurate. | ||
{|class="wikitable" style="text-align: center" | {|class="wikitable" style="text-align: center" | ||
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|Peony | |Peony | ||
|Peony, calla lily, hydrangea, carnation, lily of the valley, frangipani | |Peony, calla lily, hydrangea, carnation, lily of the valley, frangipani | ||
|} | |} | ||
==Mutations== | ==Mutations== | ||
A mutation is a rare chance of a Big Flower blooming into a different but related flower. | A mutation is a rare chance of a Big Flower blooming into a different but related flower. | ||
When the game launched initially, there used to be a rarity hierarchy, where Regular Flowers had the possibility to bloom into Pansies, and Pansies had the possibility to bloom into Roses. But once the flower forecast was simplified, this rarity hierarchy was removed, but the feature for seasonal flowers to bloom into other seasonal flowers stayed. | When the game launched initially, there used to be a rarity hierarchy, where Regular Flowers had the possibility to bloom into Pansies, and Pansies had the possibility to bloom into Roses. But once the flower forecast was simplified, this rarity hierarchy was removed, but the feature for seasonal flowers to bloom into other seasonal flowers stayed. | ||
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|Tulip <br> Frangipani | |Tulip <br> Frangipani | ||
|- | |- | ||
|Plum Blossom | |Plum Blossom | ||
|Cherry Blossom | |Cherry Blossom | ||
|- | |- | ||
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|- | |- | ||
|Tulip | |Tulip | ||
|Baby Blue Eyes <br> Carnation | |Baby Blue Eyes <br> Carnation | ||
|- | |- | ||
|Lily | |Lily | ||
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|Tulip | |Tulip | ||
|- | |- | ||
|Dianthus | |Dianthus | ||
|Hibiscus | |Hibiscus | ||
|- | |- | ||
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|Cyclamen | |Cyclamen | ||
|- | |- | ||
|Camellia | |Camellia | ||
|Daffodil <br> Plum Blossom | |Daffodil <br> Plum Blossom | ||
|- | |- | ||
|Daffodil | |Daffodil | ||
|Pansy <br> Cyclamen <br> Poinsettia <br> Camellia | |Pansy <br> Cyclamen <br> Poinsettia <br> Camellia | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
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!Lily of the Valley | !Lily of the Valley | ||
!Peony | !Peony | ||
|- | |- | ||
!White | !White | ||
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|[[File:White convallaria Big Flower icon.png|x150px]] | |[[File:White convallaria Big Flower icon.png|x150px]] | ||
|[[File:White peony Big Flower icon.png|x150px]] | |[[File:White peony Big Flower icon.png|x150px]] | ||
|- | |- | ||
!Red | !Red | ||
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|[[File:Red convallaria Big Flower icon.png|x150px]] | |[[File:Red convallaria Big Flower icon.png|x150px]] | ||
|[[File:Red peony Big Flower icon.png|x150px]] | |[[File:Red peony Big Flower icon.png|x150px]] | ||
|- | |- | ||
!Blue | !Blue | ||
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|N/A | |N/A | ||
|[[File:Blue peony Big Flower icon.png|x150px]] | |[[File:Blue peony Big Flower icon.png|x150px]] | ||
|- | |- | ||
!Yellow | !Yellow | ||
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|N/A | |N/A | ||
|[[File:Yellow peony Big Flower icon.png|x150px]] | |[[File:Yellow peony Big Flower icon.png|x150px]] | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*The places where Big Flowers appear on the map are taken from Wayspots in Niantic's Wayfarer system. This means that they will frequently appear at the same locations as features in other Niantic games, including [[bulbapedia:PokéStop|PokéStops]] and [[bulbapedia:Gym#In Pok.C3.A9mon GO|Gyms]] in ''[[bulbapedia:Pokémon GO|Pokémon GO]]'', and Portals in ''Ingress''. | *The places where Big Flowers appear on the map are taken from Wayspots in Niantic's Wayfarer system. This means that they will frequently appear at the same locations as features in other Niantic games, including [[bulbapedia:PokéStop|PokéStops]] and [[bulbapedia:Gym#In Pok.C3.A9mon GO|Gyms]] in ''[[bulbapedia:Pokémon GO|Pokémon GO]]'', and Portals in ''Ingress''. | ||
==See also== | ==See also== |