Editing Bearded Amprat

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
|pikmin3    = y
|pikmin3    = y
|pikmin4    = y
|pikmin4    = y
|image      = Pikmin Garden Bearded Amprat render.png
|image      = P4 Bearded Amprat.png
|size        = 270px
|size        = 270px
|icon        = Bearded Amprat P4 icon.png
|icon        = Bearded Amprat P4 icon.png
Line 8: Line 8:
|name        = Porcellus barbavolta
|name        = Porcellus barbavolta
|family      = Numbouse
|family      = Numbouse
|areas      = [[Distant Tundra]], [[Formidable Oak]], [[Blossoming Arcadia]], [[Hero's Hideaway]] ([[Story Mode]] and [[Olimar's Shipwreck Tale]])
|areas      = [[Distant Tundra]], [[Formidable Oak]], [[Blossoming Arcadia]], [[Hero's Hideaway]]
|underground = [[Below-Grade Discotheque]], [[Plunder Palace]]
|underground = [[Below-Grade Discotheque]], [[Plunder Palace]]
|missionct  = [[Shaded Garden Remix]], [[The Rustyard]], [[Forgotten Cove]]
|missionct  = [[Shaded Garden Remix]], [[The Rustyard]], [[Forgotten Cove]]
Line 29: Line 29:
|regen3 = Unknown |regen4 = Unknown
|regen3 = Unknown |regen4 = Unknown
}}
}}
==Behavior==
Normally, the creature passively walks around its territory. When [[Pikmin family|Pikmin]] or a [[leader]] come close, however, it will begin to rapidly rub its beard, generating [[electricity]], which causes its hair to flare up and reveal its true face as it charges to try and grab Pikmin and eat them. This hair spikes up when they are attacked and electricity will begin to pulse through their entire body to harm all non-[[Yellow Pikmin]]. After a short period of being on the attack, or after the player leaves the creature alone, the Amprat will return to its neutral, harmless state of wandering around.
==Locations==
=== '''''Pikmin 3''''' ===
===== Areas =====
* [[Distant Tundra]]
* [[Formidable Oak]]
===== Mission Mode =====
* [[Silver Lake]] (Battle Enemies)
* [[Shaded Garden Remix]] (Collect Treasure)
* [[The Rustyard]] (Collect Treasure)
* [[Forgotten Cove]] (Collect Treasure)
* [[Distant Tundra Remix]]
* [[Clockwork Chasm]] (Battle Enemies)
===== Side Stories =====
Olimar's Assignment
* [[River]]
* [[Tundra]]
Olimar's Comeback
* [[Creature Hunting]]
* [[First Part Found]]
* [[Team Monster Hunt]]
* [[Looking for Louie]]
* [[Another Part Found]]
* [[The Ship Restored]]
====Bingo Battle====
* [[Rusted Labyrinth]] (Layout A)
* [[Jigsaw Fortress]] (Layout A, B and C)
* [[Blooming Terrace]] (Layout A and B)
* [[Parched Brook]] (Layout B)
* [[Corroded Maze]] (Layout A and B)
* [[Jigsaw Colosseum]] (Layout C)
=== '''''Pikmin 4''''' ===
====Areas====
* [[Blossoming Arcadia]]
* [[Hero's Hideaway]]
==== Caves ====
* Sublevel 2 of the [[Below-Grade Discotheque]]
* Sublevel 1 of the [[Plunder Palace]]
====Dandori====
* [[Dandori Castle]]
==== Olimar's Shipwreck Tale ====
* [[Hero's Hideaway]]
==Strategy==
{{guide}}
Due to their electricity, in any case, the Bearded Amprat is best fought with Yellow Pikmin. Whether electricity is flowing through one's body or not, Yellows can be thrown onto the body to deal safe damage. However, the creature, when flared up, can still shake the Pikmin off and eat a few at a time, so you must stay alert and whistle them back before this happens. The leaders should keep a good distance from the Amprat while fighting because if a leader is struck, if you have not acquired the [[Anti-Electrifier|space suit upgrades]], they will be forced back and immobilized briefly. This leaves the Pikmin vulnerable to any enemies in the area.
[[Red Pikmin]] and [[Rock Pikmin]] may also be used to defeat the Amprat efficiently, but with a greater risk. While the creature is roaming about, swarm it with at least 12 Red and Rock Pikmin to defeat it before it can react. If the creature does manage to charge up its electrical attack, then you should immediately call back all Pikmin, and move a considerable distance from it, or use nearby [[clover|plants]] to [[hide]] in. The Amprat should calm down quickly, providing a second chance to attack and defeat it.


{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}


=== Dalmo's notes ===
=== Dalmo's Notes ===
{{Transcript|This little cutie has a long beard that makes it look a bit curmudgeonly. But if you were to try brushing it, do so with caution! This dear one will... Well, see for yourself. Move in close to get a good look. A truly shocking experience awaits you.|block=y}}
{{Transcript|This little cutie has a long beard that makes it look a bit curmudgeonly. But if you were to try brushing it, do so with caution! This dear one will... Well, see for yourself. Move in close to get a good look. A truly shocking experience awaits you.}}
 
=== Olimar's notes (''Pikmin 4'') ===
{{Transcript|The hair covering its face works as a capacitor. It charges electricity by rubbing the hair to build static, then discharges it at enemies intruding on its territory. It's more territorial than aggressive, attacking only when threatened rather than to hunt prey.
 
It has several qualities unique to this ecosystem, such as breastfeeding its young, which may someday give rise to a whole new taxonomy of fauna here.|block=y}}
 
=== Louie's notes (''Pikmin 4'') ===
{{Transcript|Pan roast the thighs with sprigs of rosemary and whole garlic cloves. Finish with a squeeze of fruit juice to highlight the subtle notes of the lingering electricity.|block=y}}


===''Pikmin 3'' website===
===''Pikmin 3'' website===
Line 140: Line 71:
:Its entire body is covered with fur, maintaining a constant body temperature, and it uses its abdomen and tail, which are thinly furred, to regulate its body temperature. It produces milk for its young, an unusual trait.
:Its entire body is covered with fur, maintaining a constant body temperature, and it uses its abdomen and tail, which are thinly furred, to regulate its body temperature. It produces milk for its young, an unusual trait.
|block=y}}
|block=y}}
==Behavior==
Normally, the creature passively walks around its territory. When [[Pikmin family|Pikmin]] or a [[leader]] come close, however, it will begin to rapidly rub its beard, generating [[electricity]], which causes its hair to flare up and reveal its true face as it charges to try and grab Pikmin and eat them. This hair spikes up when they are attacked and electricity will begin to pulse through their entire body to harm all non-[[Yellow Pikmin]]. After a short period of being on the attack, or after the player leaves the creature alone, the Amprat will return to its neutral, harmless state of wandering around.
==Strategy==
{{guide}}
Due to their electricity, in any case, the Bearded Amprat is best fought with Yellow Pikmin. Whether electricity is flowing through one's body or not, Yellows can be thrown onto the body to deal safe damage. However, the creature, when flared up, can still shake the Pikmin off and eat a few at a time, so you must stay alert and whistle them back before this happens. The leaders should keep a good distance from the Amprat while fighting because if a leader is struck, if you have not acquired the [[Anti-Electrifier|space suit upgrades]], they will be forced back and immobilized briefly. This leaves the Pikmin vulnerable to any enemies in the area.
[[Red Pikmin]] and [[Rock Pikmin]] may also be used to defeat the Amprat efficiently, but with a greater risk. While the creature is roaming about, swarm it with at least 12 Red and Rock Pikmin to defeat it before it can react. If the creature does manage to charge up its electrical attack, then you should immediately call back all Pikmin, and move a considerable distance from it, or use nearby [[clover|plants]] to [[hide]] in. The Amprat should calm down quickly, providing a second chance to attack and defeat it.


==Technical information==
==Technical information==
Line 154: Line 94:
|value    = 50
|value    = 50
}}
}}
==Other information==
{{enemy other info
|piklopedia4 = 79
}}
*'''This enemy triggers the [[Rescue Journal##5 Auto Target Lock|Auto Target Lock note]] in the [[Rescue Journal]]'''


==Naming==
==Naming==
Line 185: Line 119:
|ChiSimpN =  
|ChiSimpN =  
|Dut  = Zapibara
|Dut  = Zapibara
|DutM = Zap Capibara
|DutM =  
|DutN = The name is a portmanteau of ''"zap"'' and ''"capibara"'' (capybara)
|DutN = The name is a portmanteau of ''"zap"'' and ''"capibara"'' (capybara)
|Fra  = Bzit
|Fra  = Bzit
Line 226: Line 160:
Bearded Amprat P4 icon.png|The Bearded Amprat's [[Piklopedia (Pikmin 4)|Piklopedia]] icon in ''[[Pikmin 4]]''.
Bearded Amprat P4 icon.png|The Bearded Amprat's [[Piklopedia (Pikmin 4)|Piklopedia]] icon in ''[[Pikmin 4]]''.
P4 Bearded Amprat in Blossoming Arcadia.jpg|A wild Bearded Amprat in the [[Blossoming Arcadia]].
P4 Bearded Amprat in Blossoming Arcadia.jpg|A wild Bearded Amprat in the [[Blossoming Arcadia]].
Bearded_Amprat_In_The_Dark.jpg|A Bearded Amprat fighting Wild [[Yellow Pikmin]] in the dark.
Bearded_Amprat_Landing_Site.jpg|The landing site [[Foot of the Stairs]] being guarded by two Amprats.
P4 Dead Bearded Amprat.jpg|A defeated Bearded Amprat in the Piklopedia.
</gallery>
</gallery>


Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)