Editing Battle Field
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game icons|pikmin2=y}} | {{game icons|pikmin2=y}} | ||
[[File:BattleField.png|thumb|300px|Stage preview.]] | [[File:BattleField.png|thumb|300px|Stage preview.]] | ||
'''Battle Field''' | '''Battle Field''' is the first and most basic level in [[2-Player Battle]] of ''[[Pikmin 2]]''. It only has three types of enemies, [[Dwarf Bulborb|Dwarf Red Bulborb]]s, [[Sheargrubs]] and the [[Shearwig]]s that hide under marbles, and all three layouts are very simple. These include three circular rooms connected by a long corridor, one large room with little alcoves that usually hold yellow marbles, and a donut-shaped cave. | ||
Because of the simplicity of the level layouts and how easy it is to travel across and find yellow marbles, it is quite likely for a player to finish the course in about two minutes if playing for yellow marbles. | Because of the simplicity of the level layouts and how easy it is to travel across and find yellow marbles, it is quite likely for a player to finish the course in about two minutes if playing for yellow marbles. Note that for the second mentioned layout, prefer the yellow marbles that are not clustered in alcoves, because it is more than likely that at least two of them have Shearwigs nesting underneath, making collecting them slower, and possibly dangerous with only a small number of [[Pikmin family|Pikmin]]. Don't forget about the [[Glitches in Pikmin 2#Sped up Dwarf Bulborb|fast enemy glitch]] that can happen to the Shearwigs and cause Pikmin to be lost more quickly due to the Shearwigs' speedy boost. | ||
== Level information == | == Level information == | ||
Line 18: | Line 18: | ||
**{{icon|Pellet Posy|y}} × 10 | **{{icon|Pellet Posy|y}} × 10 | ||
*'''Others''': | *'''Others''': | ||
**{{icon|Egg|y}} × 3 ( | **{{icon|Egg|y}} × 3 (pattern 1) | ||
**{{icon|Egg|y}} × 9 ( | **{{icon|Egg|y}} × 9 (pattern 2) | ||
**{{icon|Egg|y}} × 8 ( | **{{icon|Egg|y}} × 8 (pattern 3) | ||
{{sublevel technical | {{sublevel technical | ||
Line 38: | Line 38: | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 1 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
Line 47: | Line 47: | ||
|item_cap_tsuchi|Dead end with item (×1) | |item_cap_tsuchi|Dead end with item (×1) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
Line 54: | Line 54: | ||
|item_cap_tsuchi|Dead end with item (×4) | |item_cap_tsuchi|Dead end with item (×4) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 3 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
Line 62: | Line 62: | ||
|item_cap_tsuchi|Dead end with item (×3) | |item_cap_tsuchi|Dead end with item (×3) | ||
|way4_tsuchi|Four-way crossing (×1) | |way4_tsuchi|Four-way crossing (×1) | ||
}} | }} | ||
}} | }} | ||
Line 87: | Line 72: | ||
<gallery> | <gallery> | ||
File:Battle Field.png|The circular model of Battle Field. | File:Battle Field.png|The circular model of Battle Field. | ||
File:Battle Field 1.png|thumb|A recreation of the first layout of | File:Battle Field 1.png|thumb|A recreation of the first layout of battle field. | ||
File:Battle Field 2.png|thumb|A recreation of the second layout of | File:Battle Field 2.png|thumb|A recreation of the second layout of battle field. | ||
File:Battle Field 3.png|thumb|A recreation of the third layout of | File:Battle Field 3.png|thumb|A recreation of the third layout of battle field. | ||
</gallery> | </gallery> | ||
{{2PB}} | {{2PB}} |