Editing Assets used in the Pikmin series
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{{page title|Assets used in the ''Pikmin'' series}} | {{page title|Assets used in the ''Pikmin'' series}} | ||
The [[Pikmin series|''Pikmin'' series]] and its world is built with distinct pieces of imagery, audio, and typefaces. A large portion of the assets used in the games are made from scratch and are proprietary to [[Nintendo]], though occasionally, some of these assets may be taken or contain elements from external sources. This can include commercially-available software libraries, or real-life objects and hardware. | The [[Pikmin series|''Pikmin'' series]] and its world is built with distinct pieces of imagery, audio, and typefaces. A large portion of the assets used in the games are made from scratch and are proprietary to [[Nintendo]], though occasionally, some of these assets may be taken or contain elements from external sources. This can include commercially-available software libraries, or real-life objects and hardware. | ||
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| [[File:Perplexing pool treestump.png|128px]] | | [[File:Perplexing pool treestump.png|128px]] | ||
| The base of several wooden stumps in [[The Distant Spring]]. | | The base of several wooden stumps in [[The Distant Spring]]. | ||
|- | |||
! Vol. 21 宇宙・惑星編 | |||
(Space and Planets) | |||
| SV001 | |||
| [[File:Sozaijiten21 001.jpg|128px]] | |||
| [[File:PNF404pikmin1.png|128px]] | |||
| [[PNF-404]], in the Nintendo Player's Guide of ''Pikmin''. It is a photograph of Earth. It is also used for [[Koppai]] in the opening of [[Pikmin 3]]. | |||
|- | |- | ||
! Vol. 21 宇宙・惑星編 | ! Vol. 21 宇宙・惑星編 | ||
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| [[File:Sozaijiten13 074.jpg|128px]] | | [[File:Sozaijiten13 074.jpg|128px]] | ||
| [[File:Perplexing Pool Galax texture.png|128px]] | | [[File:Perplexing Pool Galax texture.png|128px]] | ||
| Large leaves in the Perplexing Pool. It is a photograph of | | Large leaves in the Perplexing Pool. It is a photograph of {{w|Galax}}. | ||
|- | |- | ||
! Vol. 16 皮・年輪編 | ! Vol. 16 皮・年輪編 | ||
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| [[File:Perplexing pool treestump.png|128px]] | | [[File:Perplexing pool treestump.png|128px]] | ||
| The base of several wooden stumps in the Perplexing Pool and a unique cave unit seen in the [[Hole of Heroes#Sublevel 6|Hole of Heroes]]. | | The base of several wooden stumps in the Perplexing Pool and a unique cave unit seen in the [[Hole of Heroes#Sublevel 6|Hole of Heroes]]. | ||
|- | |- | ||
! Vol. 21 宇宙・惑星編 | ! Vol. 21 宇宙・惑星編 | ||
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| RUST-27 | | RUST-27 | ||
| [[File:Bakku no oni sabi 2 RUST-27.png|128px]] | | [[File:Bakku no oni sabi 2 RUST-27.png|128px]] | ||
| [[File:Caveunit texture SABI2 | | [[File:Caveunit texture SABI2.png|128px]] | ||
| Used for the dark brown metal in many metallic cave units, and the top of the bucket in the <code>room_big_kusachi</code> garden cave unit. | | Used for the dark brown metal in many metallic cave units, and the top of the bucket in the <code>room_big_kusachi</code> garden cave unit. | ||
|- | |- | ||
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[[Music in Pikmin|''Pikmin'']]'s soundtrack was composed by Hajime Wakai. He uses the [[#Kurzweil K2500|Kurzweil K2500R]] and [[#Roland SC-88|Roland SC-88]] synthesizers, and the SampleCell II software. The two aforementioned synthesizers make up the vast majority of sounds heard in the soundtrack, though a few sample CD-ROMs are also seldom used; these CD-ROMs are formatted for SampleCell II, which serves the function of a sampler. | [[Music in Pikmin|''Pikmin'']]'s soundtrack was composed by Hajime Wakai. He uses the [[#Kurzweil K2500|Kurzweil K2500R]] and [[#Roland SC-88|Roland SC-88]] synthesizers, and the SampleCell II software. The two aforementioned synthesizers make up the vast majority of sounds heard in the soundtrack, though a few sample CD-ROMs are also seldom used; these CD-ROMs are formatted for SampleCell II, which serves the function of a sampler. | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! colspan="6" | List of products used in the music of {{P1}} | ! colspan="6" | List of products used in the music of {{P1}} | ||
|- | |- | ||
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! colspan="6" | List of products used in the music of {{P3}} | ! colspan="6" | List of products used in the music of {{P3}} | ||
|- | |- | ||
! Product || Image || Year || Format || Details | ! Product || Image || Year || Format || Details | ||
|- | |- | ||
! [[#Roland SC-88|Roland SC-88]] | ! [[#Roland SC-88|Roland SC-88]] | ||
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|- | |- | ||
! KORG<br />Triton Studio | ! KORG<br />Triton Studio | ||
| [[File:KORG TRITON STUDIO.jpg|92px]] || 2002 || Hardware synthesizer || Professional synthesizer by KORG, used by Asuka Hayazaki.<br />It was often | | [[File:KORG TRITON STUDIO.jpg|92px]] || 2002 || Hardware synthesizer || Professional synthesizer by KORG, used by Asuka Hayazaki.<br />It was used often alongside the Kurzweil K2500R. || [[File:Pikmin3TRITONdemo.mp3]] | ||
|- | |- | ||
! Spectrasonics<br />Supreme Beats | ! Spectrasonics<br />Supreme Beats | ||
| [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || Sample library by Spectrasonics, used by Asuka Hayazaki.<br />Several | | [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || Sample library by Spectrasonics, used by Asuka Hayazaki.<br />Several loops were used in the [[Music in Pikmin 3#Tropical Wilds|Tropical Wilds]]. || [[File:Pikmin3SupremeBeatsdemo.mp3]] | ||
|- | |- | ||
! Best Service<br />Advanced Orchestra | ! Best Service<br />Advanced Orchestra | ||
| [[File:Best Service Peter Siedlaczeks Advanced Orchestra.jpg|92px]] || 1997 || CD-ROM || Orchestral sample library distributed by Best Service, used by Asuka Hayazaki.<br />The snare drum | | [[File:Best Service Peter Siedlaczeks Advanced Orchestra.jpg|92px]] || 1997 || CD-ROM || Orchestral sample library distributed by Best Service, used by Asuka Hayazaki.<br />The timpani and snare drum from this library are occasionally used. || [[File:Pikmin3AdvancedOrchestrademo.mp3]] | ||
|- | |- | ||
! Series 4000<br />Sound Effects | ! Series 4000<br />Sound Effects | ||
| [[File:Sound Ideas Series 4000 Hollywood Sound Effects Library.jpg|92px]] || 1989 || Audio CD-ROM || Sound effect library by Sound Ideas.<br />A cartoon horn toot was used in | | [[File:Sound Ideas Series 4000 Hollywood Sound Effects Library.jpg|92px]] || 1989 || Audio CD-ROM || Sound effect library by Sound Ideas.<br />A cartoon horn toot was used in [[Music in Pikmin 3#Bingo Battle|Bingo Battle's toy theme]]. | ||
|- | |- | ||
! Series 6000<br />Sound Effects | ! Series 6000<br />Sound Effects | ||
| [[File:Sound Ideas Series 6000 The General Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || Sound effect library by Sound Ideas.<br />A cash register sound was used in | | [[File:Sound Ideas Series 6000 The General Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || Sound effect library by Sound Ideas.<br />A cash register sound was used in [[Music in Pikmin 3#Bingo Battle|Bingo Battle's toy theme]]. | ||
|- | |- | ||
! Animal Trax | ! Animal Trax | ||
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|- | |- | ||
! East-West<br />Stormdrum 2 | ! East-West<br />Stormdrum 2 | ||
| [[File:EastWest Stormdrum 2.jpg|92px]] || 2007 || Software instrument || Software instrument by East-West, used by Asuka Hayazaki.<br />A percussion sample from this library is featured in | | [[File:EastWest Stormdrum 2.jpg|92px]] || 2007 || Software instrument || Software instrument by East-West, used by Asuka Hayazaki.<br />A percussion sample from this library is featured in [[Music in Pikmin 3#Formidable Oak|Formidable Oak]]. || [[File:Pikmin3Stormdrum2demo.mp3]] | ||
|- | |- | ||
! Spectrasonics<br />Omnisphere | ! Spectrasonics<br />Omnisphere | ||
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===''Pikmin 4''{{'s}} music=== | ===''Pikmin 4''{{'s}} music=== | ||
[[Music in Pikmin 4|''Pikmin 4'']]'s soundtrack was composed by Asuka Hayazaki, Kenta Nagata, and Soshi Abe | [[Music in Pikmin 4|''Pikmin 4'']]'s soundtrack was composed by Asuka Hayazaki, Kenta Nagata, and Soshi Abe. | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
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! Heavyocity<br />Evolve | ! Heavyocity<br />Evolve | ||
| [[File:Heavyocity Evolve.jpg|92px]] || 2008 || Software instrument || Software instrument by Heavyocity.<br />It is used in some of the boss battle themes. | | [[File:Heavyocity Evolve.jpg|92px]] || 2008 || Software instrument || Software instrument by Heavyocity.<br />It is used in some of the boss battle themes. | ||
|- | |- | ||
! Soniccouture<br />Music Boxes | ! Soniccouture<br />Music Boxes | ||
| [[File:Soniccouture Music Boxes.jpg|92px]] || 2011 || Software instrument || Free software instrument by Soniccouture.<br />It is used for the three music box treasures. | | [[File:Soniccouture Music Boxes.jpg|92px]] || 2011 || Software instrument || Free software instrument by Soniccouture.<br />It is used for the three music box treasures. | ||
|} | |} | ||
===''Hey! Pikmin''{{'s}} music=== | ===''Hey! Pikmin''{{'s}} music=== | ||
[[Music in Hey! Pikmin|''Hey! Pikmin'']]'s soundtrack was composed by Masato Kouda and Kento Hasegawa | [[Music in Hey! Pikmin|''Hey! Pikmin'']]'s soundtrack was composed by Masato Kouda and Kento Hasegawa. | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
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{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
! colspan="9" | List of products used for sound effects | ! colspan="9" | List of products used for sound effects | ||
|- | |- | ||
! Product || Image || Year || Format || [[File:Pikmin (game) icon.png|24px]] || [[File:Pikmin 2 icon.png|24px]] || [[File:Pikmin 3 icon.png|24px]] || [[File:Pikmin 4 icon.png|24px]] | ! Product || Image || Year || Format || [[File:Pikmin (game) icon.png|24px]] || [[File:Pikmin 2 icon.png|24px]] || [[File:Pikmin 3 icon.png|24px]] || [[File:Pikmin 4 icon.png|24px]] | ||
|- | |- | ||
! E-MU | ! E-MU Proteus/2 Orchestral | ||
| [[File:E-MU Proteus 2.jpg|92px]] || 1990 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:E-MU Proteus 2.jpg|92px]] || 1990 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! E-MU | ! E-MU Proteus/3 World | ||
| [[File:EMU Proteus 3 World.jpg|92px]] || 1991 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:EMU Proteus 3 World.jpg|92px]] || 1991 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
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| [[File:Roland SC-88.jpg|92px]] || 1994 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Roland SC-88.jpg|92px]] || 1994 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! [[#Kurzweil K2500|Kurzweil | ! [[#Kurzweil K2500|Kurzweil K2500R]] | ||
| [[File:Kurzweil K2500R.png|92px]] || 1996 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Kurzweil K2500R.png|92px]] || 1996 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! SampleCell II | ! SampleCell II CD-ROM Library | ||
| [[File:Digidesign SampleCell II CD-ROM Library 1.jpg|92px]] || 1991 || SampleCell CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Digidesign SampleCell II CD-ROM Library 1.jpg|92px]] || 1991 || SampleCell CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Ultra Gigapack | ||
| [[File:Best Service Ultra Gigapack.jpg|92px]] || 1995 || SampleCell CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Best Service Ultra Gigapack.jpg|92px]] || 1995 || SampleCell CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Distorted Reality | ||
| [[File:Spectrasonics Distorted Reality.jpg|92px]] || 1995 || CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Spectrasonics Distorted Reality.jpg|92px]] || 1995 || CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Supreme Beats | ||
| [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! Sound Ideas Sampler Library | |||
! Sound Ideas | |||
| [[File:Sound Ideas Sampler Library.jpg|92px]] || 1987 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Sound Ideas Sampler Library.jpg|92px]] || 1987 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! Series 4000 | ! Series 4000 Sound Effects | ||
| [[File:Sound Ideas Series 4000 Hollywood Sound Effects Library.jpg|92px]] || 1989 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | | [[File:Sound Ideas Series 4000 Hollywood Sound Effects Library.jpg|92px]] || 1989 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! Series 6000 | ! Series 6000 Sound Effects | ||
| [[File:Sound Ideas Series 6000 The General Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Sound Ideas Series 6000 The General Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! Universal Studios | ! Universal Studios Sound Effects | ||
| [[File:Sound Ideas Universal Studios Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Sound Ideas Universal Studios Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! Warner Bros. | ! Warner Bros. Sound Effects | ||
| [[File:Sound Ideas Warner Bros Sound Effects Library.jpg|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Sound Ideas Warner Bros Sound Effects Library.jpg|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! | ! Omnisphere | ||
| [[File:Spectrasonics Omnisphere.png|92px]] || 2008 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | | [[File:Spectrasonics Omnisphere.png|92px]] || 2008 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|} | |} | ||
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[[File:Yamaha PLG150-DX photograph.png|thumb|left|220px|Image of one of the expansion boards, the PLG150-DX.]] | [[File:Yamaha PLG150-DX photograph.png|thumb|left|220px|Image of one of the expansion boards, the PLG150-DX.]] | ||
====Expansion boards==== | ====Expansion boards==== | ||
Many of Yamaha's synthesizers produced around 1998 to 2003 featured support for the "Modular Synthesis Plug-in System". This allowed for the synthesizers's preset count to be expanded by plugging in an expansion board. In total, [https://soundprogramming.net/synthesizers/yamaha/yamaha-plg-expansion-boards/ 12] of these boards were produced. A few of them contain just basic sets of | Many of Yamaha's synthesizers produced around 1998 to 2003 featured support for the "Modular Synthesis Plug-in System". This allowed for the synthesizers's preset count to be expanded by plugging in an expansion board. In total, [https://soundprogramming.net/synthesizers/yamaha/yamaha-plg-expansion-boards/ 12] of these boards were produced. A few of them contain just basic sets of waveforms, while others are fully-fledged synthesizers. The "PLG150-AN", for example, generates sound with {{w|analog synthesizer|analog synthesis}}. | ||
Along with his Yamaha S90, Kazumi Totaka uses the PLG150-DX and PLG150-VL expansion boards for some songs for ''Pikmin 2''. The two boards use {{w|FM synthesis}} and {{w|physical modelling synthesis}} respectively. | Along with his Yamaha S90, Kazumi Totaka uses the PLG150-DX and PLG150-VL expansion boards for some songs for ''Pikmin 2''. The two boards use {{w|FM synthesis}} and {{w|physical modelling synthesis}} respectively. | ||
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{{clear}} | {{clear}} | ||
=== '' | === ''New Rodin'' === | ||
[[File: | [[File:New Rodin Pro DB fontpreview.png|thumb|right|450px|NewRodin Pro DB.]] | ||
'' | ''New Rodin'' is a typeface created by Fontworks. "NewRodin Pro DB" is used in {{P3}} for the numbers in the countdown at sunset. In {{P4}}, a modified version of the typeface is used commonly throughout the game. | ||
{{clear}} | |||
=== ''DF Gothic P'' === | |||
[[File:Pikmin3StaffRollFontComparison.png|thumb|right|300px|A comparison between the font texture used for the staff roll in ''Pikmin 3'', and the DFGothicP W3 font.]] | |||
''DF Gothic P'' is a typeface created by Dynacomware. "DFGothicP W3" is used for the [[Credits#Pikmin 3|staff credits]] in {{P3}}. The characters have been resized so that they take up similar amounts of horizontal space. | |||
<gallery> | <gallery> | ||
Creditspikmin3.jpg|A scene from the credits in ''Pikmin 3''. | |||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
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Pikmin 2 save games.jpg|The saved game selection menu in ''Pikmin 2''. | Pikmin 2 save games.jpg|The saved game selection menu in ''Pikmin 2''. | ||
</gallery> | </gallery> | ||
=== ''Pop Fury'' === | === ''Pop Fury'' === | ||
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Bingo Battle 5 icon.png|The +5 Rare Pikmin texture for the Roulette Wheel | Bingo Battle 5 icon.png|The +5 Rare Pikmin texture for the Roulette Wheel | ||
</gallery> | </gallery> | ||
== Proprietary fonts == | == Proprietary fonts == | ||
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==Trivia== | ==Trivia== | ||
*The [[#Kurzweil K2500|Kurzweil K2500R]] and [[#Roland SC-88|Roland SC-88]] alone make up nearly 90% of the soundtrack for {{P1}}, and over 55% of the soundtrack for {{P2}}.{{cite web | | *The [[#Kurzweil K2500|Kurzweil K2500R]] and [[#Roland SC-88|Roland SC-88]] alone make up nearly 90% of the soundtrack for {{P1}}, and over 55% of the soundtrack for {{P2}}.{{cite web |https://docs.google.com/spreadsheets/d/1s5wRceP34gaPr-CkNSnnlaCSEID5HjWTX4TSR_OxeqA/|Detailed spreadsheet that documents sound sources used in the series, maintained by fans|Google Sheets}} | ||
== References == | == References == |