Editing Assets used in the Pikmin series
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{{page title|Assets used in the ''Pikmin'' series}} | {{page title|Assets used in the ''Pikmin'' series}} | ||
The [[Pikmin series|''Pikmin'' series]] and its world is built with distinct pieces of imagery, audio, and typefaces. A large portion of the assets used in the games are made from scratch and are proprietary to [[Nintendo]], though occasionally, some of these assets may be taken or contain elements from external sources. This can include commercially-available software libraries, or real-life objects and hardware. | The [[Pikmin series|''Pikmin'' series]] and its world is built with distinct pieces of imagery, audio, and typefaces. A large portion of the assets used in the games are made from scratch and are proprietary to [[Nintendo]], though occasionally, some of these assets may be taken or contain elements from external sources. This can include commercially-available software libraries, or real-life objects and hardware. | ||
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(Seasons and Nature) | (Seasons and Nature) | ||
| SF122 | | SF122 | ||
| [[File: | | [[File:Pikmin The Final Trial Island Base.png|128px]] | ||
| [[File:Pikmin world map.png|128px]] | | [[File:Pikmin world map.png|128px]] | ||
| The mountains in the [[area selection menu]]. It is a photograph of {{w|Mount Kamui (Lake Mashū caldera)|Mount Kamui}} and {{w|Lake Mashū}}. | | The mountains in the [[area selection menu]]. It is a photograph of {{w|Mount Kamui (Lake Mashū caldera)|Mount Kamui}} and {{w|Lake Mashū}}. | ||
|- | |- | ||
! Vol. 6 四季・自然編 | ! Vol. 6 四季・自然編 | ||
(Seasons and Nature) | (Seasons and Nature) | ||
| SF164 | | SF164 | ||
| [[File: | | [[File:Pikmin World Map Base.png|128px]] | ||
| [[File:Pikmin world map.png|128px]] | | [[File:Pikmin world map.png|128px]] | ||
| The main landmass in the area selection menu. It was taken in {{w|Shakotan, Hokkaido}} | | The main landmass in the area selection menu. It was taken in {{w|Shakotan, Hokkaido}}. | ||
|- | |- | ||
! Vol. 13 葉・葉脈編 | ! Vol. 13 葉・葉脈編 | ||
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| [[File:Perplexing pool treestump.png|128px]] | | [[File:Perplexing pool treestump.png|128px]] | ||
| The base of several wooden stumps in [[The Distant Spring]]. | | The base of several wooden stumps in [[The Distant Spring]]. | ||
|- | |||
! Vol. 21 宇宙・惑星編 | |||
(Space and Planets) | |||
| SV001 | |||
| [[File:Sozaijiten21 001.jpg|128px]] | |||
| [[File:PNF404pikmin1.png|128px]] | |||
| [[PNF-404]], in the Nintendo Player's Guide of ''Pikmin''. It is a photograph of Earth. It is also used for [[Koppai]] in the opening of [[Pikmin 3]]. | |||
|- | |- | ||
! Vol. 21 宇宙・惑星編 | ! Vol. 21 宇宙・惑星編 | ||
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(Seasons and Nature) | (Seasons and Nature) | ||
| SF122 | | SF122 | ||
| [[File: | | [[File:Pikmin The Final Trial Island Base.png|128px]] | ||
| [[File:P2 World Map Stripped.png|128px]] | | [[File:P2 World Map Stripped.png|128px]] | ||
| The mountains in the area selection menu. It is a photograph of {{w|Mount Kamui (Lake Mashū caldera)|Mount Kamui}} and {{w|Lake Mashū}}. | | The mountains in the area selection menu. It is a photograph of {{w|Mount Kamui (Lake Mashū caldera)|Mount Kamui}} and {{w|Lake Mashū}}. | ||
|- | |- | ||
! Vol. 6 四季・自然編 | ! Vol. 6 四季・自然編 | ||
(Seasons and Nature) | (Seasons and Nature) | ||
| SF164 | | SF164 | ||
| [[File: | | [[File:Pikmin World Map Base.png|128px]] | ||
| [[File:P2 World Map Stripped.png|128px]] | | [[File:P2 World Map Stripped.png|128px]] | ||
| The main landmass in the area selection menu. It was taken in {{w|Shakotan, Hokkaido}} | | The main landmass in the area selection menu. It was taken in {{w|Shakotan, Hokkaido}}. | ||
|- | |- | ||
! Vol. 6 四季・自然編 | ! Vol. 6 四季・自然編 | ||
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| [[File:Sozaijiten13 074.jpg|128px]] | | [[File:Sozaijiten13 074.jpg|128px]] | ||
| [[File:Perplexing Pool Galax texture.png|128px]] | | [[File:Perplexing Pool Galax texture.png|128px]] | ||
| Large leaves in the Perplexing Pool. It is a photograph of | | Large leaves in the Perplexing Pool. It is a photograph of {{w|Galax}}. | ||
|- | |- | ||
! Vol. 16 皮・年輪編 | ! Vol. 16 皮・年輪編 | ||
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| [[File:Perplexing pool treestump.png|128px]] | | [[File:Perplexing pool treestump.png|128px]] | ||
| The base of several wooden stumps in the Perplexing Pool and a unique cave unit seen in the [[Hole of Heroes#Sublevel 6|Hole of Heroes]]. | | The base of several wooden stumps in the Perplexing Pool and a unique cave unit seen in the [[Hole of Heroes#Sublevel 6|Hole of Heroes]]. | ||
|- | |- | ||
! Vol. 21 宇宙・惑星編 | ! Vol. 21 宇宙・惑星編 | ||
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=== ''Bakku no Oni'' === | === ''Bakku no Oni'' === | ||
[[File:Bakku no Oni SABI 2 Front.png|thumb|250px|An image of ''Bakku no Oni SABI 2''.]] | [[File:Bakku no Oni SABI 2 Front.png|thumb|250px|An image of ''Bakku no Oni SABI 2''.]] | ||
''Bakku no Oni'' ({{j|バックの鬼|Bakku no Oni|Background Demon}}) is a series of stock image libraries that was distributed by A&P CO-ORDINATOR JAPAN. Its volumes were themed after | ''Bakku no Oni'' ({{j|バックの鬼|Bakku no Oni|Background Demon}}) is a series of stock image libraries that was distributed by A&P CO-ORDINATOR JAPAN. Its volumes were themed after colors or emotions. Images from "Bakku no Oni SABI 2" were often used as textures for the [[caves]] in {{P2}}. | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! colspan="6" | List of ''Bakku no Oni'' textures used in {{P2}} | ! colspan="6" | List of ''Bakku no Oni'' textures used in {{P2}} | ||
|- | |- | ||
! | ! Volume || Name || Source Image || Texture/Screenshot || Description | ||
|- | |- | ||
! 寂2 | ! 寂2 | ||
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| RUST-27 | | RUST-27 | ||
| [[File:Bakku no oni sabi 2 RUST-27.png|128px]] | | [[File:Bakku no oni sabi 2 RUST-27.png|128px]] | ||
| [[File:Caveunit texture SABI2 | | [[File:Caveunit texture SABI2.png|128px]] | ||
| Used for the dark brown metal in many metallic cave units, and the top of the bucket in the <code>room_big_kusachi</code> garden cave unit. | | Used for the dark brown metal in many metallic cave units, and the top of the bucket in the <code>room_big_kusachi</code> garden cave unit. | ||
|- | |- | ||
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{{clear}} | {{clear}} | ||
==Audio | ==Audio== | ||
Similar to graphics, creating game audio often involves the sampling of various sound libraries. The games within the ''Pikmin'' series are a good example, where a large amount of audio can be sourced back to a number of different commercially-released products. These products are used to create the individual instrument samples and sound effects in the games, as well as pieces of streamed music. All of the music in | Similar to graphics, creating game audio often involves the sampling of various sound libraries. The games within the ''Pikmin'' series are a good example, where a large amount of audio can be sourced back to a number of different commercially-released products. These products are used to create the individual instrument samples and sound effects in the games, as well as pieces of streamed music. All of the music in [[Music in Pikmin|''Pikmin'']], [[Music in Pikmin 2|''Pikmin 2'']], and [[Music in Pikmin 3|''Pikmin 3'']] use audio from digital instruments and synthesizers; instances of musicians performing live on real acoustic instruments are highly uncommon in the games. The [[Music in Pikmin 3#Side Stories|new music]] composed by Babi for {{p3d}} is one of the very few occasions where this was done.{{cite web|https://www.pikminwiki.com/File:Babi_email.png|Babi's response to an e-mail inquiry|Pikipedia}} | ||
Since there is a history of many different composers and sound effect programmers contributing to the games, there is a large variety of synthesizers and sample libraries that have been used. Listed below are all of these currently known products. | |||
{| class="wikitable | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
! colspan="9" | List of products used for music | |||
! colspan=" | |||
|- | |- | ||
! [[ | ! Product || Image || Year || Format || [[File:Pikmin (game) icon.png|24px]] || [[File:Pikmin 2 icon.png|24px]] || [[File:Pikmin 3 icon.png|24px]] || [[File:Pikmin 4 icon.png|24px]] || [[File:Hey! Pikmin icon.png|24px]] | ||
| [[File: | |||
|- | |- | ||
! | ! Roland SC-88 | ||
| [[File: | | [[File:Roland SC-88.jpg|92px]] || 1994 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Kurzweil K2500R | ||
| [[File: | | [[File:Kurzweil K2500R.png|92px]] || 1996 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! KORG TRITON STUDIO | ||
| [[File: | | [[File:KORG TRITON STUDIO.jpg|92px]] || 2002 || Hardware synthesizer || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Yamaha S90 | ||
| [[File: | | [[File:Yamaha S90.jpg|92px]] || 2002 || Hardware synthesizer || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Yamaha PLG150-DX | ||
| [[File: | | [[File:Yamaha PLG150 DX.png|92px]] || 1999 || Plug-in board || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Yamaha PLG150-VL | ||
| [[File: | | [[File:Yamaha PLG150 VL.png|92px]] || 1999 || Plug-in board || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! InVision Lightware 1 | ||
| [[File: | | [[File:InVision Lightware 1.jpg|92px]] || 1989 || AKAI CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Drums + Percussion Special Edit. | ||
| [[File: | | [[File:EastWest Drums and Percussion Special Edition.jpg|92px]] || 1992 || AKAI CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Orchestral Colours | ||
| [[File: | | [[File:Best Service Peter Siedlaczeks Orchestral Colors.jpg|92px]] || 1993 || AKAI CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! ZERO-G Ambient Volume 2 | ||
| [[File: | | [[File:ZERO-G ambient Volume 2.gif|92px]] || 1993 || AKAI CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! ILIO Synclavier Sampler Library | ||
| [[File: | | [[File:ILIO Synclavier Sampler Library Percussion World and Orchestral.jpg|92px]] || 1994 || AKAI CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Advanced Orchestra | ||
| [[File: | | [[File:Best Service Peter Siedlaczeks Advanced Orchestra.jpg|92px]] || 1997 || AKAI CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! SampleCell II CD-ROM Library | ||
| [[File: | | [[File:Digidesign SampleCell II CD-ROM Library 1.jpg|92px]] || 1991 || SampleCell CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Ultra Gigapack | ||
| [[File: | | [[File:Best Service Ultra Gigapack.jpg|92px]] || 1995 || SampleCell CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Now CD-ROM | ||
| [[File: | | [[File:AMG Now CD-ROM.jpg|92px]] || 1994 || CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! | ! Bass Legends | ||
| [[File: | | [[File:Spectrasonics Bass Legends.jpg|92px]] || 1994 || CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
| | |||
= | |||
|- | |- | ||
! | ! Supreme Beats | ||
| [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | |||
|- | |- | ||
! | ! Series 4000 Sound FX | ||
| [[File: | | [[File:Sound Ideas Series 4000 Hollywood Sound Effects Library.jpg|92px]] || 1989 || Audio CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Series 6000 Sound FX | ||
| [[File: | | [[File:Sound Ideas Series 6000 The General Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Warner Bros. Sound FX | ||
| [[File:Sound Ideas Warner Bros Sound Effects Library.jpg|92px]] || 1992 || Audio CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | |||
| [[File: | |||
|- | |||
|- | |- | ||
! Animal Trax | ! Animal Trax | ||
| [[File:The Hollywood Edge Animal Trax.jpg|92px]] || 1996 || Audio CD-ROM || | | [[File:The Hollywood Edge Animal Trax.jpg|92px]] || 1996 || Audio CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
| | |||
| | |||
|- | |||
| | |||
|- | |- | ||
! | ! ZERO-G Ethnic Flavours | ||
| [[File:ZERO-G Ethnic Flavours.jpg|92px]] || 1996 || Audio CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | |||
|- | |- | ||
! | ! Voices of Istanbul | ||
| [[File: | | [[File:QUp Arts Voices of Istanbul.png|92px]] || 2000 || Audio CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Symphonic Orchestra | ||
| [[File: | | [[File:EastWest Symphonic Orchestra.jpg|92px]] || 2003 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Ra | ||
| [[File: | | [[File:East West Ra.jpg|92px]] || 2005 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! HALion One | ||
| [[File: | | [[File:Steinberg Cubase 4 HALion One.jpg|92px]] || 2006 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Stormdrum 2 | ||
| [[File: | | [[File:EastWest Stormdrum 2.jpg|92px]] || 2007 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Vienna Special Edition Volume 1 | ||
| [[File: | | [[File:VSL Special Edition Volume 1.jpg|92px]] || 2007 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! | ! Heavyocity Evolve | ||
| [[File: | | [[File:Heavyocity Evolve.jpg|92px]] || 2008 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Omnisphere | ||
| [[File: | | [[File:Spectrasonics Omnisphere.png|92px]] || 2008 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! | ! Discovery Series: West Africa | ||
| [[File: | | [[File:NI Discovery Series West Africa.png|92px]] || 2010 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used | ||
| | |||
== | |||
|- | |- | ||
! | ! Ethno World 5 | ||
| [[File:Best Service Ethno World 5.jpg|92px]] || 2010 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used | |||
|- | |- | ||
! | ! KONTAKT Factory Library | ||
| [[File: | | [[File:NI KONTAKT Factory Library.jpg|92px]] || 2010 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Stylus RMX | ||
| [[File: | | [[File:Spectrasonics Stylus RMX.jpg|92px]] || 2010 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! | ! Heavyocity Damage | ||
| [[File: | | [[File:Heavyocity Damage.jpg|92px]] || 2011 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! | ! Soniccouture Music Boxes | ||
| [[File: | | [[File:Soniccouture Music Boxes.jpg|92px]] || 2011 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Logic Pro X | ||
| [[File: | | [[File:Apple Logic Pro X.jpg|92px]] || 2004 || DAW || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |||
|- | |||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
! colspan="9" | List of products used for sound effects | ! colspan="9" | List of products used for sound effects | ||
|- | |- | ||
! Product || Image || Year || Format || [[File:Pikmin (game) icon.png|24px]] || [[File:Pikmin 2 icon.png|24px]] || [[File:Pikmin 3 icon.png|24px]] || [[File:Pikmin 4 icon.png|24px]] | ! Product || Image || Year || Format || [[File:Pikmin (game) icon.png|24px]] || [[File:Pikmin 2 icon.png|24px]] || [[File:Pikmin 3 icon.png|24px]] || [[File:Pikmin 4 icon.png|24px]] | ||
|- | |- | ||
! E-MU | ! E-MU Proteus/2 Orchestral | ||
| [[File:E-MU Proteus 2.jpg|92px]] || 1990 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:E-MU Proteus 2.jpg|92px]] || 1990 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! E-MU | ! E-MU Proteus/3 World | ||
| [[File:EMU Proteus 3 World.jpg|92px]] || 1991 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:EMU Proteus 3 World.jpg|92px]] || 1991 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Roland SC-88 | ||
| [[File:Roland SC-88.jpg|92px]] || 1994 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Roland SC-88.jpg|92px]] || 1994 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! | ! Kurzweil K2500R | ||
| [[File:Kurzweil K2500R.png|92px]] || 1996 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Kurzweil K2500R.png|92px]] || 1996 || Hardware synthesizer || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! SampleCell II | ! SampleCell II CD-ROM Library | ||
| [[File:Digidesign SampleCell II CD-ROM Library 1.jpg|92px]] || 1991 || SampleCell CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Digidesign SampleCell II CD-ROM Library 1.jpg|92px]] || 1991 || SampleCell CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Ultra Gigapack | ||
| [[File:Best Service Ultra Gigapack.jpg|92px]] || 1995 || SampleCell CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Best Service Ultra Gigapack.jpg|92px]] || 1995 || SampleCell CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Distorted Reality | ||
| [[File:Spectrasonics Distorted Reality.jpg|92px]] || 1995 || CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Spectrasonics Distorted Reality.jpg|92px]] || 1995 || CD-ROM || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! | ! Supreme Beats | ||
| [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Spectrasonics Supreme Beats.jpg|92px]] || 1995 || CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! Sound Ideas Sampler Library | |||
! Sound Ideas | |||
| [[File:Sound Ideas Sampler Library.jpg|92px]] || 1987 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Sound Ideas Sampler Library.jpg|92px]] || 1987 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! Series 4000 | ! Series 4000 Sound FX | ||
| [[File:Sound Ideas Series 4000 Hollywood Sound Effects Library.jpg|92px]] || 1989 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | | [[File:Sound Ideas Series 4000 Hollywood Sound Effects Library.jpg|92px]] || 1989 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! Series 6000 | ! Series 6000 Sound FX | ||
| [[File:Sound Ideas Series 6000 The General Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Sound Ideas Series 6000 The General Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! Universal Studios | ! Universal Studios Sound FX | ||
| [[File:Sound Ideas Universal Studios Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | | [[File:Sound Ideas Universal Studios Sound Effects Library.png|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent | ||
|- | |- | ||
! Warner Bros. | ! Warner Bros. Sound FX | ||
| [[File:Sound Ideas Warner Bros Sound Effects Library.jpg|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | | [[File:Sound Ideas Warner Bros Sound Effects Library.jpg|92px]] || 1992 || Audio CD-ROM || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used || style="background-color:#d7ffc9"|Used | ||
|- | |- | ||
! | ! Omnisphere | ||
| [[File:Spectrasonics Omnisphere.png|92px]] || 2008 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | | [[File:Spectrasonics Omnisphere.png|92px]] || 2008 || Software instrument || style="background-color:#ffd1d1"|Absent || style="background-color:#ffd1d1"|Absent || style="background-color:#d7ffc9"|Used || style="background-color:#ffd1d1"|Absent | ||
|} | |} | ||
= | '''A more detailed list that includes the specific songs these products are used in can be viewed [https://docs.google.com/spreadsheets/d/1s5wRceP34gaPr-CkNSnnlaCSEID5HjWTX4TSR_OxeqA/edit?usp=sharing here].''' | ||
===Kurzweil K2500=== | ===Kurzweil K2500=== | ||
[[File:Kurzweil K2500R.png|thumb|350px|The Kurzweil K2500R.]] | [[File:Kurzweil K2500R.png|thumb|350px|The Kurzweil K2500R.]] | ||
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[[File:Yamaha PLG150-DX photograph.png|thumb|left|220px|Image of one of the expansion boards, the PLG150-DX.]] | [[File:Yamaha PLG150-DX photograph.png|thumb|left|220px|Image of one of the expansion boards, the PLG150-DX.]] | ||
====Expansion boards==== | ====Expansion boards==== | ||
Many of Yamaha's synthesizers produced around 1998 to 2003 featured support for the "Modular Synthesis Plug-in System". This allowed for the synthesizers's preset count to be expanded by plugging in an expansion board. In total, [https://soundprogramming.net/synthesizers/yamaha/yamaha-plg-expansion-boards/ 12] of these boards were produced. A few of them contain just basic sets of | Many of Yamaha's synthesizers produced around 1998 to 2003 featured support for the "Modular Synthesis Plug-in System". This allowed for the synthesizers's preset count to be expanded by plugging in an expansion board. In total, [https://soundprogramming.net/synthesizers/yamaha/yamaha-plg-expansion-boards/ 12] of these boards were produced. A few of them contain just basic sets of waveforms, while others are fully-fledged synthesizers. The "PLG150-AN", for example, generates sound with {{w|analog synthesizer|analog synthesis}}. | ||
Along with his Yamaha S90, Kazumi Totaka uses the PLG150-DX and PLG150-VL expansion boards for some songs for ''Pikmin 2''. The two boards use {{w|FM synthesis}} and {{w|physical modelling synthesis}} respectively. | Along with his Yamaha S90, Kazumi Totaka uses the PLG150-DX and PLG150-VL expansion boards for some songs for ''Pikmin 2''. The two boards use {{w|FM synthesis}} and {{w|physical modelling synthesis}} respectively. | ||
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Most of the fonts used in the ''Pikmin'' games are commercially-available fonts created by Dynacomware or Fontworks. Originally, they were sold bundled together with many other typefaces and distributed on CD-ROMs, but the individual fonts are still available online. Because of their availability, usage of these fonts in other media may be mistaken as a [[Pikmin in other media#Pikmin_font|reference]] to the ''Pikmin series. | Most of the fonts used in the ''Pikmin'' games are commercially-available fonts created by Dynacomware or Fontworks. Originally, they were sold bundled together with many other typefaces and distributed on CD-ROMs, but the individual fonts are still available online. Because of their availability, usage of these fonts in other media may be mistaken as a [[Pikmin in other media#Pikmin_font|reference]] to the ''Pikmin series. | ||
=== '' | === ''DFCraftSumi'' === | ||
[[File:DFCraftSumi Std W9 fontpreview.png|thumb|right|450px|DFCraftSumi Std W9.]] | [[File:DFCraftSumi Std W9 fontpreview.png|thumb|right|450px|DFCraftSumi Std W9.]] | ||
'' | ''DFCraftSumi'' is a typeface created by Dynacomware. ''DFCraftSumi Std W9'' is used in {{P1}} and {{P2}} for the bubble-like letters that appear in some menus and cutscenes. In {{P3}} and {{Hp}}, a [[#Pikmin 3 bubble-like font|modified version]] of this font is used. | ||
<gallery> | <gallery> | ||
Pikmin save games.jpg|The [[Saved game selection menu#Pikmin|saved game selection menu]] in ''Pikmin''. | Pikmin save games.jpg|The [[Saved game selection menu#Pikmin|saved game selection menu]] in ''Pikmin''. | ||
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{{clear}} | {{clear}} | ||
=== '' | === ''DFPOP1'' === | ||
[[File:DFPOP1 Std W3 fontpreview.png|thumb|right|450px|DFPOP1 Std W3.]] | [[File:DFPOP1 Std W3 fontpreview.png|thumb|right|450px|DFPOP1 Std W3.]] | ||
'' | ''DFPOP1'' is a typeface created by Dynacomware. ''DFPOP1 Std W3'' is used as the main text font in {{P1}}, such as for [[Olimar's monologs]]. | ||
<gallery> | <gallery> | ||
Pikmin title screen.jpg|[[Title screen#Pikmin|Title screen]] of ''Pikmin''. | Pikmin title screen.jpg|[[Title screen#Pikmin|Title screen]] of ''Pikmin''. | ||
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=== ''Seurat'' === | === ''Seurat'' === | ||
[[File:Seurat Pro DB fontpreview.png|thumb|right|450px|Seurat Pro DB.]] | [[File:Seurat Pro DB fontpreview.png|thumb|right|450px|Seurat Pro DB.]] | ||
''Seurat'' is a typeface created by Fontworks. | ''Seurat'' is a typeface created by Fontworks. ''Seurat Pro DB'' is used as the main text font in {{P2}} and {{Hp}}, as seen in the [[ship's dialogs]] and other various menu elements. | ||
<gallery> | <gallery> | ||
Daughter mail.jpg|The mail at the [[Day results menu#Pikmin 2|day results menu]] in ''Pikmin 2''. | Daughter mail.jpg|The mail at the [[Day results menu#Pikmin 2|day results menu]] in ''Pikmin 2''. | ||
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=== ''Rodin NTLG'' === | === ''Rodin NTLG'' === | ||
[[File:Rodin NTLG Pro DB fontpreview.png|thumb|right|450px| | [[File:Rodin NTLG Pro DB fontpreview.png|thumb|right|450px|Rodin NTLG Pro DB.]] | ||
''Rodin NTLG'' is a typeface created by Fontworks. It is one of the most commonly used typefaces by [[Nintendo]], and has distinct usage within the ''Pikmin'' series: | ''Rodin NTLG'' is a typeface created by Fontworks. It is one of the most commonly used typefaces by [[Nintendo]], and has distinct usage within the ''Pikmin'' series: | ||
*[[Carry#carrying numbers|Carrying numbers]] in {{P1}}, {{P2}}, and {{P3}} all use | *[[Carry#carrying numbers|Carrying numbers]] in {{P1}}, {{P2}}, and {{P3}} all use ''Rodin NTLG Pro UB''. | ||
*[[Poko]] totals of objects returned to the [[Research Pod]] in ''Pikmin 2'' (when they do not trigger a cutscene) use ''Rodin NTLG Pro UB''. | |||
*[[Poko]] totals of objects returned to the [[Research Pod]] in ''Pikmin 2'' (when they do not trigger a cutscene) use | |||
*The [[Minor menus#Health and safety warnings|health and safety warning]] in ''Pikmin 2'' uses ''Rodin NTLG'' in three different weights. | *The [[Minor menus#Health and safety warnings|health and safety warning]] in ''Pikmin 2'' uses ''Rodin NTLG'' in three different weights. | ||
*[[Mission Mode]]'s timer in ''Pikmin 3'' uses | *[[Mission Mode]]'s timer in ''Pikmin 3'' uses ''Rodin NTLG Pro UB''. | ||
*Cardboard and tin [[Cardboard box|boxes]] in ''Pikmin 3'' use | *Cardboard and tin [[Cardboard box|boxes]] in ''Pikmin 3'' use ''Rodin NTLG Pro EB'' for the 20 written on them. | ||
''Rodin NTLG Pro DB'' is also the main text font in ''Pikmin 3''. It is used for on-screen character dialog, text displayed on the [[KopPad]], and other various menu elements. | |||
<gallery> | <gallery> | ||
Pikmin 2 carry numbers.png|Carrying numbers in ''Pikmin 2''. | Pikmin 2 carry numbers.png|Carrying numbers in ''Pikmin 2''. | ||
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{{clear}} | {{clear}} | ||
=== '' | === ''New Rodin'' === | ||
[[File: | [[File:New Rodin Pro DB fontpreview.png|thumb|right|450px|New Rodin Pro DB.]] | ||
'' | ''New Rodin'' is a typeface created by Fontworks. ''New Rodin Pro DB'' is used in {{P3}} for the numbers in the countdown at sunset. In {{P4}}, a slightly modified version of the typeface is used commonly throughout the game. | ||
{{clear}} | |||
=== ''DFGothicP'' === | |||
[[File:Pikmin3StaffRollFontComparison.png|thumb|right|300px|A comparison between the font texture used for the staff roll in ''Pikmin 3'', and the ''DFGothicP'' typeface.]] | |||
''DFGothicP'' is a typeface created by Dynacomware. ''DFGothicP W3'' is used for the [[Credits#Pikmin 3|staff credits]] in {{P3}}. The characters have been resized so that they take up similar amounts of horizontal space. | |||
<gallery> | <gallery> | ||
Creditspikmin3.jpg|A scene from the credits in ''Pikmin 3''. | |||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
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== Minor fonts == | == Minor fonts == | ||
=== ''Chiaro'' === | === ''Chiaro'' === | ||
[[File:File 123 Texture.png|thumb|right|200px|The texture used on the saved game selection menu in ''Pikmin 2''. It uses Chiaro Std B.]] | [[File:File 123 Texture.png|thumb|right|200px|The texture used on the saved game selection menu in ''Pikmin 2''. It uses ''Chiaro Std B''.]] | ||
''Chiaro'' is a typeface created by Fontworks. | ''Chiaro'' is a typeface created by Fontworks. ''Chiaro Std B'' is used exclusively on the [[saved game selection menu]] in {{P1}} and {{P2}}. | ||
<gallery> | <gallery> | ||
Pikmin save games.jpg|The saved game selection menu in ''Pikmin''. | Pikmin save games.jpg|The saved game selection menu in ''Pikmin''. | ||
Pikmin 2 save games.jpg|The saved game selection menu in ''Pikmin 2''. | Pikmin 2 save games.jpg|The saved game selection menu in ''Pikmin 2''. | ||
</gallery> | </gallery> | ||
=== ''Rowdy'' === | === ''Rowdy'' === | ||
''Rowdy'' is a typeface created by Fontworks. | ''Rowdy'' is a typeface created by Fontworks. ''Rowdy Std EB'' is used in {{P3}} for the icons of the '''+10 Pikmin''' and '''+5 Rare Pikmin''' Roulette Wheel items in [[Bingo Battle]]. | ||
<gallery> | <gallery> | ||
Bingo Battle 10 icon.png|The +10 Pikmin texture for the Roulette Wheel. | Bingo Battle 10 icon.png|The +10 Pikmin texture for the Roulette Wheel. | ||
Bingo Battle 5 icon.png|The +5 Rare Pikmin texture for the Roulette Wheel | Bingo Battle 5 icon.png|The +5 Rare Pikmin texture for the Roulette Wheel | ||
</gallery> | </gallery> | ||
== Proprietary fonts == | == Proprietary fonts == | ||
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=== ''Pikmin 3'' bubble-like font === | === ''Pikmin 3'' bubble-like font === | ||
An updated variant of DFCraftSumi Std W9 is used in {{P3}} and {{Hp}}. It highly resembles the original typeface, but many minor changes have been made to improve readability, such as making the tails of certain characters longer and their widths more consistent. | An updated variant of ''DFCraftSumi Std W9'' is used in {{P3}} and {{Hp}}. It highly resembles the original typeface, but many minor changes have been made to improve readability, such as making the tails of certain characters longer and their widths more consistent. | ||
[[File:DFCraftSumi font comparison.gif|thumb|left|500px|A comparison between DFCraftSumi Std W9, and its smoother look-alike in ''Pikmin 3''.]] | [[File:DFCraftSumi font comparison.gif|thumb|left|500px|A comparison between DFCraftSumi Std W9, and its smoother look-alike in ''Pikmin 3''.]] | ||
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==Trivia== | ==Trivia== | ||
*The [[#Kurzweil K2500|Kurzweil K2500R]] and [[#Roland SC-88|Roland SC-88]] alone make up nearly 90% of the soundtrack for {{P1}}, and over 55% of the soundtrack for {{P2}}.{{cite web | | *The [[#Kurzweil K2500|Kurzweil K2500R]] and [[#Roland SC-88|Roland SC-88]] alone make up nearly 90% of the soundtrack for {{P1}}, and over 55% of the soundtrack for {{P2}}.{{cite web |https://docs.google.com/spreadsheets/d/1s5wRceP34gaPr-CkNSnnlaCSEID5HjWTX4TSR_OxeqA/|Detailed spreadsheet that documents sound sources used in the series, maintained by fans|Google Sheets}} | ||
== References == | == References == |