Editing Arachnorb family

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===Groovy Long Legs===
===Groovy Long Legs===
[[File:Pikmin Garden Groovy Long Legs render.png|left|150px]]
[[File:P4 Groovy Long Legs.png|left|150px]]
{{main|Groovy Long Legs}}
{{main|Groovy Long Legs}}


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===Man-at-Legs===
===Man-at-Legs===
[[File:Pikmin Garden Man-at-Legs render.png|left|150px]]
[[File:Man-at-Legs P4 icon.png|left|150px]]
{{main|Man-at-Legs}}
{{main|Man-at-Legs}}


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|notes = y
|notes = y
}}
}}
==Trivia==
*Bizarrely, regardless of game arachnorbs do not appear to have [[soul]]s; when defeated, none rise from where they once stood. While there exist other enemies that similarly don't have souls, they explicitly are only incapacitated when defeated, unlike the arachnorbs, which clearly die. This oddity is shared with the {{p2}} versions of the [[Empress Bulblax]], [[Toady Bloyster]], [[Ranging Bloyster]], and [[Titan Dweevil]].
**Unlike the other creatures who are missing souls in Pikmin 2 despite dropping corpses, it's possible that it may be an intentional decision for the arachnorb family. Throughout the Pikmin series creatures always only release souls when their death animations finish, which could look odd with the arachnorbs since that means that their souls would be appearing out of thin air.


==See also==
==See also==

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