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|name = Clavo fictusphera | |name = Clavo fictusphera | ||
|family = Awrapnid | |family = Awrapnid | ||
|areas = [[Twilight River]], [[Formidable Oak]], [[Sun-Speckled Terrace]] ([[Olimar's Shipwreck Tale]]), [[Giant's Hearth]] | |areas = [[Twilight River]], [[Formidable Oak]], [[Sun-Speckled Terrace]] ([[Olimar's Shipwreck Tale|Shipwreck Tale]]), [[Giant's Hearth]] | ||
|underground = [[Ultimate Testing Range]], [[Subterranean Swarm]] | |underground = [[Ultimate Testing Range]], [[Subterranean Swarm]] | ||
|missionct = [[Twilight Hollow Remix]] | |missionct = [[Twilight Hollow Remix]] | ||
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}} | }} | ||
The ''' | The '''Arachnod''' ({{j|マリグモ|Mari Gumo|{{w|Temari (toy)|Temari}} Spider}}) is a spider-like [[enemy]] in {{p3}} and {{p4}} that live on interactable webs. While dormant on their webs, Arachnodes resemble cocoons, with a black and yellow striped and sphere-shaped bodies. This shape and coloring comes from the eight legs wrapped tightly around their bodies; their actual bodies are small black orbs with yellow circles instead of stripes. Once a [[Pikmin family|Pikmin]] or [[leader]] gets caught in an Arachnode's web, it will uncurl its legs after a while, and wanders up to its prey, consuming them quickly once it has reached them. It may also wander around the web freely in order to avoid Pikmin that are being thrown at it. The web will collapse once the Arachnode is defeated. | ||
Pikmin caught in the web can be saved by whistling at them. This is important, especially with a small squad, as Pikmin shaken off by the Arachnode will usually get stuck in the web. [[Winged Pikmin]] carrying objects will get stuck in webs that are along their route, making webs the primary [[obstacle]] for these types of Pikmin. | Pikmin caught in the web can be saved by whistling at them. This is important, especially with a small squad, as Pikmin shaken off by the Arachnode will usually get stuck in the web. [[Winged Pikmin]] carrying objects will get stuck in webs that are along their route, making webs the primary [[obstacle]] for these types of Pikmin. | ||
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Because the Arachnode's web is fairly tall, the creature often moves out of your standard throwing range. Use Yellow Pikmin or Winged Pikmin to attack an Arachnode when it retreats to the top of its web. If any of your Pikmin become ensnared in the web, use the whistle to rescue them. When you defeat an Arachnode, its web unravels.|block=y}} | Because the Arachnode's web is fairly tall, the creature often moves out of your standard throwing range. Use Yellow Pikmin or Winged Pikmin to attack an Arachnode when it retreats to the top of its web. If any of your Pikmin become ensnared in the web, use the whistle to rescue them. When you defeat an Arachnode, its web unravels.|block=y}} | ||
=== Dalmo's | ===Dalmo's Notes=== | ||
{{transcript|It has an agreeable personality, and as long as a meal doesn't get caught in its web, it will sit there, curled up into a cuddly ball and waiting. You'll have to throw some food or even use yourself as bait if you wish to see it moving. What a leisurely method of hunting!|block=y}} | {{transcript|It has an agreeable personality, and as long as a meal doesn't get caught in its web, it will sit there, curled up into a cuddly ball and waiting. You'll have to throw some food or even use yourself as bait if you wish to see it moving. What a leisurely method of hunting!|block=y}} | ||
==Behavior== | ==Behavior== | ||
The Arachnode sits still when nothing is near, but when a [[leader]] or a [[Pikmin family|Pikmin]] is thrown into its web, it will take on its spider-like form and attack its ensnared prey. It eats Pikmin by clamping down on them with its wide mouth, and it eats them quickly, so it can be difficult to save them in time. When all Pikmin are removed from the web, the Arachnode will take a moment and then go back into its resting state. It does not return to a specific point on the web to rest, so it can be put in a more vulnerable position for a second attack. When an Arachnode is defeated, it will fall to the ground and its web will collapse. | The Arachnode sits still when nothing is near, but when a [[leader]] or a [[Pikmin family|Pikmin]] is thrown into its web, it will take on its spider-like form and attack its ensnared prey. It eats Pikmin by clamping down on them with its wide mouth, and it eats them quickly, so it can be difficult to save them in time. When all Pikmin are removed from the web, the Arachnode will take a moment and then go back into its resting state. It does not return to a specific point on the web to rest, so it can be put in a more vulnerable position for a second attack. When an Arachnode is defeated, it will fall to the ground and its web will collapse. | ||
If unsupervised Winged Pikmin carry an item right into an Arachnode's web, they will get stuck, whatever goods they had will fall to the ground, and the creature will proceed to eat them. Fortunately, Arachnodes pose no threat to any other types of Pikmin when left unattended. | |||
Bizarrely, when a [[leader]] is thrown into an Arachnode's web | Bizarrely, when a [[leader]] is thrown into an Arachnode's web, said leader will become slightly two-dimensional. If the enemy attacks, the leader may shrink even further or disappear altogether. This is merely aesthetic, however. | ||
== Strategy == | == Strategy == | ||
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|territory = 100 | |territory = 100 | ||
|value = 25 | |value = 25 | ||
}} | }} | ||
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|jpcommon = {{j|マリグモ|Mari Gumo}}. It simply translates to "Ball Spider". However, it refers specifically to a {{w|Temari (toy)|temari}}, a traditional Japanese ball toy. | |jpcommon = {{j|マリグモ|Mari Gumo}}. It simply translates to "Ball Spider". However, it refers specifically to a {{w|Temari (toy)|temari}}, a traditional Japanese ball toy. | ||
|jpname = {{j|ヨコスジタマモドキ|Yoko Suji Tama Modoki|Pseudo Horizontally-striped Ball}}. | |jpname = {{j|ヨコスジタマモドキ|Yoko Suji Tama Modoki|Pseudo Horizontally-striped Ball}}. | ||
|scientific = Clavo fictusphera. ''Fictus'' and ''sphera'' are | |scientific = Clavo fictusphera. ''Fictus'' and ''sphera'' are latin for "fake" and "sphere", respectively. | ||
|internal = Internally, its is called <code>kumo</code>, which is a Romanization of {{j|クモ|kumo|spider|f=tp}} | |internal = Internally, its is called <code>kumo</code>, which is a Romanization of {{j|クモ|kumo|spider|f=tp}} | ||
}} | }} | ||
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|ChiSimpR = Huáng Bān Zhū | |ChiSimpR = Huáng Bān Zhū | ||
|ChiSimpM = Yellow Spotted Spider | |ChiSimpM = Yellow Spotted Spider | ||
|Fra = Arachnodule | |Fra = Arachnodule | ||
|FraM = - | |FraM = - | ||
|FraN = The name is a portmanteau of ''"Arachnide"'' (arachnid) and "Nodule" | |FraN = The name is a portmanteau of ''"Arachnide"'' (arachnid) and "Nodule" | ||
|Ger = Hornissarak | |Ger = Hornissarak | ||
|GerM = | |GerM = | ||
|GerN = The name is a portmanteau of ''"Hornisse"'' (hornet) and ''"arak"'' (German name for the Dweevil family) | |GerN = The name is a portmanteau of ''"Hornisse"'' (hornet) and ''"arak"'' (German name for the Dweevil family) | ||
|Ita = Aracnopalla | |Ita = Aracnopalla | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Arachnode.png|Artwork of the Arachnode from ''Pikmin 3''. | Arachnode.png|Artwork of the Arachnode from ''Pikmin 3''. | ||
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Arachnode's web.jpg|Analysis of the Arachnode. | Arachnode's web.jpg|Analysis of the Arachnode. | ||
ArachnodeDataFile.jpg|The [[data file]] for the Arachnode. | ArachnodeDataFile.jpg|The [[data file]] for the Arachnode. | ||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* The Arachnode is the only spider based enemy in the main series to have eight legs, as all [[Arachnorb family|Arachnorbs]] and [[Dweevil family|Dweevils]] have only four. | * The Arachnode is the only spider based enemy in the main series to have eight legs, as all [[Arachnorb family|Arachnorbs]] and [[Dweevil family|Dweevils]] have only four. | ||
==See also== | ==See also== |