Editing Aquiferous Summit
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== How to reach == | == How to reach == | ||
It is the most remote cave in the area, being located far from the others a top a large hill. To get to it, head further up the hill where you find the [[Crackling Cauldron]] entrance. There is a buildable [[bridge]] guarded by three [[Male Sheargrub]]s. This bridge requires 39 [[raw | It is the most remote cave in the area, being located far from the others a top a large hill. To get to it, head further up the hill where you find the [[Crackling Cauldron]] entrance. There is a buildable [[bridge]] guarded by three [[Male Sheargrub]]s. This bridge requires 39 [[raw materials]] to build, requiring the player rescue [[Russ]] to obtain the ability to do so. Once built, proceed forward up the hill, avoiding or defeating the three [[Dwarf Bulborbs]] along the path. At the top, you will find the cave's entrance on top of a high ledge requiring Oatchi to learn how to jump in order to reach. | ||
The exit can also be used to re-enter the cave after it is complete, found directly next to the area's fourth base, Distant Summit. | The exit can also be used to re-enter the cave after it is complete, found directly next to the area's fourth base, Distant Summit. | ||
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[[File:P4 Voyage Log Olimar 42.png|left|200px]] | [[File:P4 Voyage Log Olimar 42.png|left|200px]] | ||
{{transcript|I found a {{color|hole that should lead out to the top of the mountain|darkorange}}, but the inside was more convoluted than expected, and only now do I see light at the end of the tunnel. If I ever make it out of this place, I'll deserve a good rest.|block=y}} | {{transcript|I found a {{color|hole that should lead out to the top of the mountain|darkorange}}, but the inside was more convoluted than expected, and only now do I see light at the end of the tunnel. If I ever make it out of this place, I'll deserve a good rest.|block=y}} | ||
== Sublevel 1 == | == Sublevel 1 == | ||
[[File:P4 Map Aquiferous Summit 1.png|thumb|300px|Map of the sublevel.]] | [[File:P4 Map Aquiferous Summit 1.png|thumb|300px|Map of the sublevel.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Talisman of Life (Crane)|v=P4|y}} | ** {{icon|Talisman of Life (Crane)|v=P4|y}} | ||
* '''Enemies''': | |||
** None | |||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Hydro jelly|y|v=P4}} × 3 | ** {{icon|Hydro jelly|y|v=P4}} × 3 | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Ice Pikmin|v=P4|y}} × | ** {{icon|Ice Pikmin|v=P4|y}} × 10 (Inside hydro jelly) | ||
** {{icon|Ice Pikmin|v=P4|y}} × 5 (Inside a frozen body of water) | |||
* '''Others''': | * '''Others''': | ||
** {{icon|Raw material|y|v=P4|l=Raw material}} × | ** {{icon|Raw material pile|y|v=P4|l=Raw material}} × 1 (15 pieces) | ||
If Ice Pikmin weren't brought in, whistle the five wild ones found freezing the smaller of the two bodies of water. Throw them on the hydro jelly next to the [[S.S. Beagle]] for an additional five more. Throw five back onto the smaller body of water and break the second hydro jelly across the path. Collect the pile of fifteen raw material. Once completed, throw ten Ice Pikmin into the other both of water and throw any remaining Ice Pikmin on the last hydro jelly (on the ledge) and collect the Talisman of Life (Crane). Once collected, jump on Oatchi and enter the next sublevel. | If Ice Pikmin weren't brought in, whistle the five wild ones found freezing the smaller of the two bodies of water. Throw them on the hydro jelly next to the [[S.S. Beagle]] for an additional five more. Throw five back onto the smaller body of water and break the second hydro jelly across the path. Collect the pile of fifteen raw material. Once completed, throw ten Ice Pikmin into the other both of water and throw any remaining Ice Pikmin on the last hydro jelly (on the ledge) and collect the Talisman of Life (Crane). Once collected, jump on Oatchi and enter the next sublevel. | ||
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[[File:P4 Map Aquiferous Summit 2.png|thumb|300px|Map of the sublevel.]] | [[File:P4 Map Aquiferous Summit 2.png|thumb|300px|Map of the sublevel.]] | ||
* '''Treasures''': | * '''Treasures''': | ||
** {{icon|Skin of the Phoenix|v=P4|y}} | |||
** {{icon|Gold Nugget|v=P4|y}} × 10 | ** {{icon|Gold Nugget|v=P4|y}} × 10 | ||
** {{icon|Memory Fragment (Top Left)|v=P4|y}} | ** {{icon|Memory Fragment (Top Left)|v=P4|y}} | ||
** | * '''Enemies''': | ||
** None | |||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Hydro jelly|v=P4|y}} × 4 | ** {{icon|Hydro jelly|v=P4|y}} × 4 | ||
** {{icon|Iron fence|v=P4 switch|y}} × 1 | ** {{icon|Iron fence|v=P4 switch|y}} × 1 | ||
** {{icon|Paper bag|v=P4|y}} × 1 | ** {{icon|Paper bag|v=P4|y}} × 1 | ||
** {{icon|Sizzling floor|v=P4|y}} × 2 | ** {{icon|Sizzling floor|v=P4|y}} × 2 | ||
* '''Tools''': | * '''Tools''': | ||
** {{icon|Button|v=P4|y|l=Switch}} × 1 | ** {{icon|Button|v=P4|y|l=Switch}} × 1 | ||
** {{icon|Clay | ** {{icon|Clay bridge|y|v=P4}} × 1 (requiring 22 pieces of raw material) | ||
* '''Wild Pikmin''': | * '''Wild Pikmin''': | ||
** {{icon|Ice Pikmin|v=P4|y}} × | ** {{icon|Ice Pikmin|v=P4|y}} × 5 (Sprouts) | ||
** {{icon|Ice Pikmin|v=P4|y}} × 5 (Inside hydro jelly) | |||
* '''Others''': | * '''Others''': | ||
** {{icon|Candypop Bud|y|v=P4 red}} (Red) × 1 (If 5 or less Red Pikmin) | |||
** {{icon|Candypop Bud|v=P4 ice|y}} (Ice) × 1 (If 100 Pikmin are brought in) | |||
** {{icon|Castaway|y|v=P4}} × 1 (inside hydro jelly) | ** {{icon|Castaway|y|v=P4}} × 1 (inside hydro jelly) | ||
** {{icon|Egg|y|v=P4}} × 2 | ** {{icon|Egg|y|v=P4}} × 2 | ||
** {{icon|Raw material|y|v=P4}} × 1 ( | ** {{icon|Raw material|y|v=P4}} × 1 (15 pieces, inside a ''Hydro Jelly'') | ||
If any Pikmin need flowering, break the egg near the base. Enter the next room with the hydro jelly and destroy it for an additional five Ice Pikmin. If you don't have any Red Pikmin, walk through the iron fence and you'll see a Red Candypop Bud which allows for five Red Pikmin to be spawned. Walk back through the gate and throw your Red Pikmin at the sizzling floors, using Oatchi to climb up the ledges. Once both are destroyed, push down the paper bag with 10 Pikmin and have some start collecting the Gold Nuggets and the Memory Fragment (Top Left) and have some more start to build the clay bridge. Trace back to the room through the iron fence and break the big egg for some nectar (or raw material/ultra spicy spray if spawned) and destroy the two hydro jellies. The larger one has 15 pieces of raw material inside, so put some Pikmin to collect it and the other one has five Ice Pikmin sprouts. Pluck them and have Oatchi jump up the platforms which hold the [[Switch]]. Throw a Pikmin (or Pikpik carrot) on the button, lowering the iron fence, and throw three more to pull down the Skin of the Phoenix treasure and have them carry it back to the ship. Return to the, now built, clay bridge and destroy the hydro jelly at the top of the area, revealing a castaway. Bring them back to the ship. Once everything's collected, make sure to leave the cave via the fan. | If any Pikmin need flowering, break the egg near the base. Enter the next room with the hydro jelly and destroy it for an additional five Ice Pikmin. If you don't have any Red Pikmin, walk through the iron fence and you'll see a Red Candypop Bud which allows for five Red Pikmin to be spawned. Walk back through the gate and throw your Red Pikmin at the sizzling floors, using Oatchi to climb up the ledges. Once both are destroyed, push down the paper bag with 10 Pikmin and have some start collecting the Gold Nuggets and the Memory Fragment (Top Left) and have some more start to build the clay bridge. Trace back to the room through the iron fence and break the big egg for some nectar (or raw material/ultra spicy spray if spawned) and destroy the two hydro jellies. The larger one has 15 pieces of raw material inside, so put some Pikmin to collect it and the other one has five Ice Pikmin sprouts. Pluck them and have Oatchi jump up the platforms which hold the [[Switch]]. Throw a Pikmin (or Pikpik carrot) on the button, lowering the iron fence, and throw three more to pull down the Skin of the Phoenix treasure and have them carry it back to the ship. Return to the, now built, clay bridge and destroy the hydro jelly at the top of the area, revealing a castaway. Bring them back to the ship. Once everything's collected, make sure to leave the cave via the fan. |