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The '''Antenna Beetle''' ({{j|カマドフマ|Kamadofuma|{{w|Rhaphidophoridae|Cave Cricket}}}}) is | The '''Antenna Beetle''' ({{j|カマドフマ|Kamadofuma|{{w|Rhaphidophoridae|Cave Cricket}}}}) is a type of [[enemy]] in ''[[Pikmin 2]]'' which distracts [[Pikmin family|Pikmin]]. Antenna Beetles use their wings to produce sounds of a high pitch, which interferes with the [[Treasure Gauge]] and attracts nearby Pikmin, similar to the [[whistle]]. This noise overrides any commands issued by a [[leader]], so the Antenna Beetle can take command of any Pikmin that are nearby, which can indirectly harm Pikmin by leading them into a [[hazard]]. The only way to regain control of the Pikmin is to kill the enemy or force it to leap away again. | ||
The enemy periodically jumps high in the air and returns to the ground, stumbling as it lands. It can be prompted to jump again by attacking it or approaching it often. It can be attacked by [[swarm]]ing it as it lands or [[throw]]ing Pikmin on top of it. If a Pikmin lands on it, it will roll over, not much different from an [[Anode Beetle]]. [[Purple Pikmin]] may also stun it if thrown on top, preventing it from getting up and jumping away. | The enemy periodically jumps high in the air and returns to the ground, stumbling as it lands. It can be prompted to jump again by attacking it or approaching it often. It can be attacked by [[swarm]]ing it as it lands or [[throw]]ing Pikmin on top of it. If a Pikmin lands on it, it will roll over, not much different from an [[Anode Beetle]]. [[Purple Pikmin]] may also stun it if thrown on top, preventing it from getting up and jumping away. | ||
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The Antenna Beetle is relatively rare, found in only a few [[cave]]s. The Treasure Gauge fluttering about and flashing a pinkish color is an indication that an Antenna Beetle is on the current sublevel. | The Antenna Beetle is relatively rare, found in only a few [[cave]]s. The Treasure Gauge fluttering about and flashing a pinkish color is an indication that an Antenna Beetle is on the current sublevel. | ||
Pikmin under its control are immune to most dangers, as they follow the same rules as | Pikmin under its control are immune to most dangers, as they follow the same rules as wild Bulbmin. This means that they are ignored by enemies and only killed by crushing and hazards, though explosions will knock them back. The real danger is when the Antenna Beetle hops away and the Pikmin become idle. | ||
==Stats== | ==Stats== | ||
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|FraM=Antenna Beetle | |FraM=Antenna Beetle | ||
|Ita=Antennottero | |Ita=Antennottero | ||
|ItaM | |ItaM=From "antenna" and the suffix "-ttero" (pterum) commonly found in winged bugs | ||
|SpaA=Escarabajo antenudo | |SpaA=Escarabajo antenudo | ||
|SpaAM=Antenna beetle | |SpaAM=Antenna beetle | ||
|Ger=Antennenkäfer | |Ger=Antennenkäfer | ||
|GerM=Antenna Beetle | |GerM=Antenna Beetle | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{image|The corpse of an Antenna Beetle.}} | |||
<gallery> | <gallery> | ||
Antenna Beetle.png|The model of the Antenna Beetle. | Antenna Beetle.png|The model of the Antenna Beetle. | ||
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Three Antenna Beetles.png|Three Antenna Beetles in the Piklopedia. | Three Antenna Beetles.png|Three Antenna Beetles in the Piklopedia. | ||
Antenna Beetle call.png|An Antenna Beetle attempting to attract Pikmin. | Antenna Beetle call.png|An Antenna Beetle attempting to attract Pikmin. | ||
Antenna Beetle P2S icon.png|The Piklopedia icon of the Antenna Beetle in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']]. | Antenna Beetle P2S icon.png|The Piklopedia icon of the Antenna Beetle in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']]. | ||
Y4.JPG|The Antenna Beetle's [[e-card]], #38 (4<sup>th</sup> yellow card). | Y4.JPG|The Antenna Beetle's [[e-card]], #38 (4<sup>th</sup> yellow card). | ||
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==See also== | ==See also== | ||
*[[Whistle]] | *[[Whistle]] | ||
*[[Dismiss]] | *[[Dismiss]] |