Editing Anode Dweevil

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==Strategy==
==Strategy==
{{guide}}
{{guide}}
===With Pikmin===
===Pikmin===
It's safest to attack Anode Dweevils with [[Yellow Pikmin]], [[Bulbmin]], or [[Glow Pikmin]] due to those type's electrical immunity. In {{p2}}, all other types will be instantly killed if hit by the Dweevil's electrical discharge; in the event where these types aren't readily accessible, it's often better to instead fight the Anode Dweevil with a leader, as they do not risk instant death, even without the [[Anti-Electrifier]]. [[Purple Pikmin]] are extremely effective against it as they have a 100% chance of stunning the Dweevil, but this is rather risky, so be prepared to call them back if the Dweevil happens to recover from the stun before dying.
It's safest to attack Anode Dweevils with [[Yellow Pikmin]]. In {{p2}}, if no Yellow Pikmin are available, it is often better to attack the Dweevil with a [[leader]]; all other types will be instantly killed if hit by the Dweevil's electrical discharge, while leaders will only, at worst, take some damage without the [[Anti-Electrifier]]. [[Purple Pikmin]] can also work against it, as they have a 100% chance of stunning the Dweevil, but this is rather risky, so be prepared to call them back if the Dweevil happens to recover from the stun before dying.


Electricity is not an instantly lethal hazard in {{p4}}. As such, while Yellow Pikmin are still largely recommended, other types can be used relatively safely, so long as you are quick on the whistle. Given their frail nature, virtually any small squad of Pikmin can kill it extremely quickly if accurately thrown on their head.
Electricity is not an instantly lethal hazard in {{p4}}. As such, while Yellow Pikmin are still largely recommended, other types can be used relatively safely, so long as you are quick on the whistle. [[Rock Pikmin]] in particular can very quickly kill one if you throw multiple at its head, and Purple Pikmin remain an effective option.


===Alternate methods===
===Leaders===
In ''Pikmin 2'', given the extremely lethal nature of electricity, fighting the Dweevil with a leader is a valid tactic if electrically immune Pikmin aren't immediately accessible. Given their rather low health, it won't take long, even without the [[Rocket Fist]].
Simply [[punch]] the Dweevil to death. If it starts charging up electricity, retreat to avoid the attack, unless you have the Anti-Electrifier, in which case, simply keep attacking.


Even without his {{oatchi|Anti-Electrifier}}, Oatchi can likely kill it before it can get an attack off, assuming his Bite skill has been trained.
Even without his {{oatchi|Anti-Electrifier}}, Oatchi can likely kill it before it can get an attack off, assuming his Bite skill has been trained.

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