Editing Anode Dweevil
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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 | |pikmin2 = y | ||
|image = 38anodedweevil.png | |||
|image | |size = 270px | ||
|size | |name = Mandarachnia volticula | ||
|family = Dweevil | |||
|name | |underground= [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]], [[Cave of Pain]] | ||
|family | |weight = 3 | ||
|underground = [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]], [[ | |max_pikmin = 6 | ||
| | |value = 2 | ||
|attacks | |attacks = Discharges electricity | ||
|vitality = 150 | |||
}} | }} | ||
The '''Anode Dweevil''' | The '''Anode Dweevil''' is an enemy in the Pikmin 2 game. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks that will immediately electrocute and kill the Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Also, since [[Purple Pikmin]] can stun any small Dweevil, they will also work well. | ||
{{notes|enemy}} | |||
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== | ==Killing Methods== | ||
====Pikmin==== | |||
Attack it with yellows. If not, it's probably better to kill it with captains. Purples also work as they have a hundred percent chance of stunning any small Dweevil. | |||
== | ====Captains==== | ||
Run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault. | |||
==Gallery== | ==Gallery== | ||
<gallery widths="120" captionalign="left"> | |||
Anodedweevil.jpg|Artwork of an Anode Dweevil. | |||
< | |||
== | |||
Anode Dweevil | |||
</gallery> | </gallery> | ||
{{Enemies}} | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Electric enemies]] | [[Category:Electric enemies]] | ||