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{{Infobox enemy | {{Infobox enemy | ||
|image=38anodedweevil.png | |||
|size=270px | |||
|image | |name=Mandarachnia volticula | ||
|size | |family=Dweevil | ||
|areas=None | |||
|name | |underground=[[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | ||
|family | |weight=3 | ||
|underground = [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | |weight1= | ||
| | |max_pikmin=6 | ||
|attacks | |max_pikmin1= | ||
}} | |seeds= | ||
|value=2 | |||
|attacks=Discharges electricity}} | |||
The '''Anode Dweevil''' | The '''Anode Dweevil''' is an enemy in the Pikmin 2 game. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks that will immediately electrocute and kill your Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Also, since [[Purple Pikmin]] can stun any small Dweevil, they will also work well, but take great care. | ||
{{notes|enemy}} | |||
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==How to Kill== | |||
[[Image:Anodedweevil.jpg|thumb|left|An Anode Dweevil.]] | |||
====Pikmin==== | |||
Attack it with yellows. If you don't have Yellow Pikmin, it's probably better to kill it with your captains. Purples also work as they have a hundred percent chance of stunning any small Dweevil. | |||
====Captains==== | |||
Run up to it and attack it until you see it glowing, if you have the [[Dream Material]], keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault. | |||
==Name Origin== | |||
== | Anode means electric energy, such as a battery. Dweevil seems to be a combination of devil based on a Dweevil's behavior and weevil which is an insect. | ||
{{Enemies}} | |||
[[Category:Pikmin 2 enemies]] | |||
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