Editing Anode Dweevil
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{{merging|conflict|Anode Dweevil}} | |||
{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 = y | |pikmin2 = y | ||
|image = 38anodedweevil.png | |||
|image = | |||
|size = 270px | |size = 270px | ||
|icon = Anode Dweevil | |icon = Piklopedia Anode Dweevil.png | ||
|name = Mandarachnia volticula | |name = Mandarachnia volticula | ||
|family = Dweevil | |family = Dweevil | ||
|underground = [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den | |underground = [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | ||
|challenge = [[Cryptic Cavern]], [[Dweevil Nest]], [[Cave of Pain]], [[Bully Den]] | |challenge = [[Cryptic Cavern]], [[Dweevil Nest]], [[Cave of Pain]], [[Bully Den]] | ||
|weight = 3 | |||
|max_pikmin = 6 | |||
|value = 2 | |||
|seeds = {{tt|5|This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.}} | |||
|attacks = Discharges [[electricity]] | |attacks = Discharges [[electricity]] | ||
|hp2 = 150 | |||
|piklopedia = 38 | |||
}} | }} | ||
The '''Anode Dweevil''' | The '''Anode Dweevil''' is an enemy in ''[[Pikmin 2]]''. It is a yellow [[dweevil]] that will emit an [[Electricity|electrical]] discharge when agitated by attacks. This electrical discharge will immediately electrocute and kill attacking [[Pikmin family|Pikmin]] without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Since [[Purple Pikmin]] can stun any small Dweevil, they will also work well; however, this is a very risky strategy. | ||
{{Notes|olimar=y|louie=y}} | {{Notes|olimar=y|louie=y}} | ||
==Strategy== | ==Strategy== | ||
====Pikmin==== | |||
===Pikmin=== | Attack it with yellows. If yellows are not available, it's probably better to kill it with [[Leader|captain]]s, especially if you have the [[Anti-Electrifier]]. Purples also work, as they have a hundred percent chance of stunning any small Dweevil; however, due to electricity's instant lethality, this is a risky strategy. | ||
====Captains==== | |||
Run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault. | |||
=== | |||
==Technical information== | ==Technical information== | ||
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{{!}}- | {{!}}- | ||
{{p2 enemy property | fp21 | オタカラキャッチ | Unknown (treasure catch?) | 2.5 }} | {{p2 enemy property | fp21 | オタカラキャッチ | Unknown (treasure catch?) | 2.5 }} | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Anodedweevil.jpg|Artwork of an Anode Dweevil. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*On the [[Menu#Title screen|main menu]]'s "Spring" theme, one can see some Anode Dweevils scurry along the tree as the [[camera]] moves to the ground. These Dweevils, however, have yellow feelers, as opposed to the regular in-game Dweevils' red feelers. | |||
*In ''[[Super Smash Bros. Brawl]]'', Anode Dweevils are mentioned in the description for the Yellow Pikmin Trophy. | *In ''[[Super Smash Bros. Brawl]]'', Anode Dweevils are mentioned in the description for the Yellow Pikmin Trophy. | ||
{{Enemies}} | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category:Electric enemies]] | [[Category:Electric enemies]] | ||