Editing Anode Beetle

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 30: Line 30:
{{refs|note}}
{{refs|note}}


==Behavior==
{{Notes|olimar=y|louie=y}}
Anode Beetles are almost always found in groups. This is because in order to pose any threat as enemies, they must generate [[electricity]] between each other. This process takes a few seconds because the two creatures must first align themselves such that their rear ends are facing each other, and then the discharge procedure itself takes a few seconds. Once it appears, the electric arc between two Beetles will kill any non-Yellow Pikmin it touches. If an Anode Beetle is all alone or is unable to link with a partner, it will still occasionally produce small jolts of electricity from beneath its wings, but these are harmless. If two beetles are connected with an arc of electricity, and one of them gets flipped over or becomes petrified, the connection will disappear and the other beetle will resume idling.


Anode Beetles are defensive creatures; they cannot be damaged while standing upright. They can, however, be flipped over if a Pikmin is thrown directly onto one's back or if a [[Purple Pikmin]] is thrown such that the shock wave forces one to flip over. Once flipped, an Anode Beetle can be damaged with ease and can be defeated relatively quickly.
=== Dalmo's notes ===
{{transcript|With this little darling around, outer space's power problems are solved. These generate enough energy to light up the night and help people live comfortably on the most ragingly hot or frigid cold planets. It'll cost to feed them, but that is a minor detail!|block=y}}


In {{P4}}, the previously harmless electrical flickering it produces when attempting to arc electricity to another Anode Beetle is now an attack and shocks anything without electrical immunity that touches its shell.
=== Olimar's notes (''Pikmin 4'') ===
{{transcript|This specimen is representative of an insect hybrid that uses electricity in addition to glycogen for its energy.  Although difficult to confirm due to their microscopic size, tiny hairs on the creature's legs cause the friction that generates the electrical charge.


== Locations ==
The electrical charge is processed by the creature's internal battery structure, and then stored as an electrical field. As this field reaches critical levels, surplus electricity is emitted, resulting in a low-voltage current that is transmitted between specimens. It can shock other creatures in the immediate vicinity.
===''Pikmin 2''===
====Caves====
*[[Subterranean Complex]]
**Six can be seen on sublevel 6.
*[[Frontier Cavern]]
**Eight can be seen on sublevel 6.
*[[Bulblax Kingdom]]
**Five can be seen on sublevel 4.
*[[Citadel of Spiders]]
**Eight can be seen on sublevel 3.
*[[Glutton's Kitchen]]
**Ten can be seen on sublevel 3.
**Six can be seen on sublevel 6.
*[[Submerged Castle]]
**Four can be seen on sublevel 3.
*[[Cavern of Chaos]]
**Six can be seen on sublevel 6.
*[[Hole of Heroes]]
**Six can be seen on sublevel 2.
*[[Dream Den]]
**Eight can be seen on sublevel 4.


====Challenge Mode====
Considering this process, it can be surmised that the largest impetus to pack behavior is not so much for the synergic effect of producing as a pack as it is to take advantage of this most effective means of group preservation.|block=y}}
*[[Three Color Training]]
**Nine can be seen on sublevel 1, each holding an [[Unknown Merit]].
*[[Bully Den]]
**Six can be seen on sublevel 1, with two holding a [[Love Sphere]] each, two holding a [[Mirth Sphere]] each and two holding an [[Omniscient Sphere]] each.


====2-Player Battle====
=== Louie's notes (''Pikmin 4'') ===
*[[Hostile Territory]]
{{transcript|Drain the electrical charge before boiling. Although it is possible to eat an Anode Beetle while it is charged, doing so may result in an unpleasant tingling sensation.|block=y}}


===''Pikmin 4''===
===''Pikmin 2'' Nintendo Player's Guide===
====Caves====
{{transcript|Zapping baddies communicate with each other by sending electric charges over the air. The safest way to attack an Anode Beetle is to use electricity-resistant yellow Pikmin. A direct hit from the air will flip one of the bugs, leaving its vulnerable underbelly exposed.|block=y}}
*[[Sightless Passage]]
**There are four Anode Beetles on sublevel 1, and they can all be found close to each other. They can all be found in the large section towards the east that contains an alternate base. Defeating the four of them unlocks the base and allows for the [[S.S. Beagle]] to fly over.


====Dandori Challenge====
== Locations ==
*[[Hotshock Canyon]]
**There are three Anode Beetles in this challenge, and they can all be found close to each other. They are all located towards the south of the map, in the small section surrounded by some [[iron fence]]s and a [[numbered gate]]. This section also contains a [[Sweet Torrent]] and some [[Red Pikmin]] [[sprout]]s. Defeating the three of them lowers the numbered gate.


==Strategy==
=== ''Pikmin 2'' ===
{{guide}}
==== Caves ====
* [[Subterranean Complex]] sublevel 6 × 6
* [[Frontier Cavern]] sublevel 4 × 8
* [[Bulblax Kingdom]] sublevel 4 × 5
* [[Citadel of Spiders]] sublevel 3 × 8
* [[Glutton's Kitchen]] sublevel 3 × 10
* Glutton's Kitchen sublevel 6 × 6
* [[Submerged Castle]] sublevel 3 × 4
* [[Cavern of Chaos]] sublevel 6 × 6
* [[Hole of Heroes]] sublevel 2 × 6
* [[Dream Den]] sublevel 4 × 8


=== ''Pikmin 2'' ===
==== Challenge Mode ====
Since this enemy can kill any type of Pikmin that is not immune to electricity, it is advised to use Yellow Pikmin. Simply throw a Yellow Pikmin onto its back to flip it over and proceed to swarm it with any Pikmin you have. A group of 20 or more Yellow Pikmin can kill it in one cycle. Alternatively, you can use other Pikmin types, but with care, as electrocution is highly possible. As an upside, Purple Pikmin can flip the Beetles even if not directly thrown on top of them. [[Bulbmin]] are also useful in caves such as the [[Submerged Castle]], as they are immune to electricity.
* [[Three Color Training]] sublevel 1 × 9
* [[Bully Den]] sublevel 1 × 6


Note that, just like [[Flint Beetle family|Flint Beetles]], the Anode Beetle is not harmed by the rocks of [[Lithopod]]s. It is not harmed by [[bomb-rock]]s, [[Gatling Groink]]s, or the [[Waterwraith]], either.
==== 2-Player Battle ====
* [[Hostile Territory]]


=== ''Pikmin 4'' ===
=== ''Pikmin 4'' ===
While they can be defeated in the same ways, it should be noted that Anode Beetle's rarity, the reduced lethality of electricity since {{P2}}, ''and'' the likelihood of obtaining the Anti-Electrifier [[Gear]] by the point the enemies are even encountered might as well make them completely harmless.
==== Caves ====
* [[Sightless Passage]] sublevel 1 × 4
 
===== Dandori Challenge =====
* [[Hotshock Canyon]] × 3


If you do somehow manage to get you or any of your squad shocked, the Anode Beetles are never found with anything besides more of themselves, so there isn't any danger of stunned Pikmin being eaten or blown up by neighboring creatures like what was seen in ''Pikmin 2'' caves, so just mash B to get up and whistle any stunned troops; you've got a solid 5 seconds to do it.
==Behavior==
Anode Beetles are almost always found in groups. This is because in order to pose any threat as enemies, they must generate [[electricity]] between each other. This process takes a few seconds because the two creatures must first align themselves such that their rear ends are facing each other, and then the discharge procedure itself takes a few seconds. Once it appears, the electric arc between two Beetles will kill any non-Yellow Pikmin it touches. If an Anode Beetle is all alone or is unable to link with a partner, it will still occasionally produce small jolts of electricity from beneath its wings, but these are harmless. If two beetles are connected with an arc of electricity, and one of them gets flipped over or becomes petrified, the connection will disappear and the other beetle will resume idling.


Another difference from their ''Pikmin 2'' appearance is that the Anode Beetles can be defeated without flipping them over. During their attacking animation, their outer shell opens up, and they are vulnerable to damage during that brief period {{source needed}}. This means that if you throw Yellow Pikmin at an Anode Beetle, they will eventually defeat it on their own regardless of aim or numbers.
Anode Beetles are defensive creatures; they cannot be damaged while standing upright. They can, however, be flipped over if a Pikmin is thrown directly onto one's back or if a [[Purple Pikmin]] is thrown such that the shock wave forces one to flip over. Once flipped, an Anode Beetle can be damaged with ease and can be defeated relatively quickly.


If you're playing with a [[Co-op Mode|second player]], the pebbles can only flip the Beetles while they're charging electricity.
In {{P4}}, the previously harmless electrical flickering it produces when attempting to arc electricity to another Anode Beetle is now an attack and shocks anything without electrical immunity that touches its shell.


{{Notes|olimar=y|louie=y}}
==Strategy==
{{guide}}


=== Dalmo's notes ===
=== ''Pikmin 2'' ===
{{transcript|With this little darling around, outer space's power problems are solved. These generate enough energy to light up the night and help people live comfortably on the most ragingly hot or frigid cold planets. It'll cost to feed them, but that is a minor detail!|block=y}}
Since this enemy can kill any type of Pikmin that is not immune to electricity, it is advised to use Yellows. Simply throw a Yellow Pikmin onto it, and proceed to swarm it with any Pikmin you have. A group of 20 or more Yellows can kill it in one cycle. Alternatively, you can use other Pikmin types, but with care, as electrocution is highly possible. As an upside, Purple Pikmin can flip the beetles even if not directly thrown on top of them. Bulbmin are also useful in caves such as the [[Submerged Castle]].


=== Olimar's notes (''Pikmin 4'') ===
Note that, just like [[Flint Beetle family|Flint Beetles]] , the Anode Beetle is not harmed by the rocks of [[Lithopod]]s. It is not harmed by [[bomb-rock]]s, [[Gatling Groink]]s, or the [[Waterwraith]], either.
{{transcript|This specimen is representative of an insect hybrid that uses electricity in addition to glycogen for its energy. Although difficult to confirm due to their microscopic size, tiny hairs on the creature's legs cause the friction that generates the electrical charge.


The electrical charge is processed by the creature's internal battery structure, and then stored as an electrical field. As this field reaches critical levels, surplus electricity is emitted, resulting in a low-voltage current that is transmitted between specimens. It can shock other creatures in the immediate vicinity.
=== ''Pikmin 4'' ===
While they can be defeated in the same ways, it should be noted that Anode Beetle's rarity, the reduced lethality of electricity since {{P2}}, ''and'' the likelihood of obtaining the Anti-Electrifier [[Gear]] by the point the enemies are even encountered might as well make them completely harmless.


Considering this process, it can be surmised that the largest impetus to pack behavior is not so much for the synergic effect of producing as a pack as it is to take advantage of this most effective means of group preservation.|block=y}}
If you do somehow manage to get you or any of your squad shocked, the Anode Beetles are never found with anything besides more of themselves, so there isn't any danger of stunned Pikmin being eaten or blown up by neighboring creatures like what was seen in ''Pikmin 2'' caves, so just mash B to get up and whistle any stunned troops, you've got a solid 5 seconds to do it.


=== Louie's notes (''Pikmin 4'') ===
Another difference from their ''Pikmin 2'' appearance is that the Anode Beetles can be defeated without flipping them over. During their attacking animation their outer shell opens up, and they are vulnerable to damage during that brief period{{source needed}}. This means that if you throw Yellow Pikmin at an Anode Beetle, they will eventually defeat it on their own regardless of aim or numbers.
{{transcript|Drain the electrical charge before boiling. Although it is possible to eat an Anode Beetle while it is charged, doing so may result in an unpleasant tingling sensation.|block=y}}


===''Pikmin 2'' Nintendo Player's Guide===
If you're playing with a [[Co-op Mode|second player]], the pebbles can only flip the beetles while they're charging electricity.
{{transcript|Zapping baddies communicate with each other by sending electric charges over the air. The safest way to attack an Anode Beetle is to use electricity-resistant yellow Pikmin. A direct hit from the air will flip one of the bugs, leaving its vulnerable underbelly exposed.|block=y}}


==Technical information==
==Technical information==
[?]

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: