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|name        = Deicanis perditum
|name        = Deicanis perditum
|underground = [[Cavern for a King]]
|underground = [[Cavern for a King]]
|attacks    = Eat, [[crush]], ram, cause stalactites to fall, [[ice|freeze]] Pikmin, launch snowy furballs, breath ice, [[electricity|electrocute]] Pikmin, create electric furballs, create electric arcs, [[fire|burn]] Pikmin, create burning furballs, create rings of fire, create [[Gloom]], cause [[panic]]
|attacks    = Eat, [[crush]], ram, [[electricity|zap]], [[fire|burn]], launch snowballs, and use [[gloom]]
}}
}}


{{spoiler|the final boss in ''[[Pikmin 4]]''}}
{{spoiler|the final boss in ''[[Pikmin 4]]''}}


The '''Ancient Sirehound''' is the final [[boss]] of {{p4}}. It is a giant space dog very similar to [[Oatchi]] and [[Moss]], speculated by [[Yonny]] and [[Captain Olimar|Olimar]] to be the ancestor of all space dogs. They theorize that its descendants evolved to become smaller and were somehow dispersed across the universe, eventually becoming modern space dogs.
The '''Ancient Sirehound''' is the final [[boss]] of {{p4}}. It is a giant space dog very similar to [[Oatchi]] and [[Moss]], speculated by [[Yonny]] and [[Captain Olimar|Olimar]] to be the ancestor of all space dogs. They theorize that its descendents evolved to become smaller and were somehow dispersed across the universe, eventually becoming modern space dogs.


While it is said to be rather gentle in most cases, [[Louie]] makes it his mount and drives it into a rampage, complicating the [[Rescue Corps]]' attempts to get the cell sample they need to reverse the leaf growth on Oatchi's tail.
While it is said to be rather gentle in most cases, [[Louie]] makes it his mount and drives it into a rampage, complicating the [[Rescue Corps]]' attempts to get the cell sample they need to reverse the leaf growth on Oatchi's tail.
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As it has access to multiple elements, the [[Candypop Buds]] on the previous floor may seem useful in order to combat them. However, each Candypop Bud only yields 5 Pikmin, and there is only one of each type, meaning you can only receive a very small amount of each color. In addition, two of the buds, [[Lapis Lazuli Candypop Bud|blue]] and [[Ivory Candypop Bud|white]], are elemental hazards not present in the fight, and all the others can be avoided or even destroyed by Oatchi.
As it has access to multiple elements, the [[Candypop Buds]] on the previous floor may seem useful in order to combat them. However, each Candypop Bud only yields 5 Pikmin, and there is only one of each type, meaning you can only receive a very small amount of each color. In addition, two of the buds, [[Lapis Lazuli Candypop Bud|blue]] and [[Ivory Candypop Bud|white]], are elemental hazards not present in the fight, and all the others can be avoided or even destroyed by Oatchi.


The superior combat strength of [[Purple Pikmin]] is also valuable if the player has access to them, and with 100 Purple Pikmin and use of [[ultra-spicy spray]] it is possible to beat all 5 phases in just 3 attack swarms. If the player has [[Glow Seed]]s in their inventory they should consider the use of [[Glow Pikmin]], which are resistant to most of the Sirehound's elemental attacks and can stun it with a [[glowmob]].
The superior combat strength of [[Purple Pikmin]] is also valuable if the player has access to them, and with 100 Purple Pikmin, and use of [[ultra-spicy spray]] it is possible to beat all 5 phases in just 3 attack swarms. If the player has [[Glow Seed]]s in their inventory they should consider the use of [[Glow Pikmin]], which are resistant to most of the Sirehound's elemental attacks and can stun it with a [[glowmob]].


Although the Ancient Sirehound has strict damage gates, normally not being able to get less than 3 damage cycles per phase, there is an easy way to defeat it in as little as a single cycle. This requires a [[Lightning Shock]] and a large number of Purple Pikmin. Use an ultra-spicy spray as it's about to become vulnerable, and once the Ancient Sirehound is down, utilize Oatchi's [[rush]] to latch all Pikmin onto it. Then, immediately activate your Lightning Shock in order to stun it. This will allow you to deal massive damage without it getting up and resuming its attacks. In the case where the amount of Purple Pikmin is less than sufficient (at least 60 or less), it is still easily defeated in 2 cycles instead of the usual 3.
Although the Ancient Sirehound has strict damage gates, normally not being able to get less than 3 damage cycles per phase, there is an easy way to defeat it in as little as a single cycle. This requires a [[Lightning Shock]] and a large number of Purple Pikmin. Use an ultra-spicy spray as it's about to become vulnerable, and once the Ancient Sirehound is down, utilize Oatchi's [[rush]] to latch all Pikmin onto it. Then, immediately activate your Lightning Shock in order to stun it. This will allow you to deal massive damage without it getting up and resuming its attacks. In the case where the amount of Purple Pikmin is less than sufficient (at least 60 or less), it is still easily defeated in 2 cycles instead of the usual 3.
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=== Final phase ===
=== Final phase ===
Instead of using an element, the Sirehound starts to fly. It will lob projectiles that produce the same [[Gloom]] that the [[Smoky Progg]] uses in a circular area when they land, and will also use a beam of this Gloom to attack in a line. Despite the previous phases using hazards that Pikmin can be saved from, and the appearance of the boss being similar in color to the [[poison]] hazard, the Gloom will kill every [[Pikmin]] type and should be regarded with extreme caution.
Instead of using an element, the Sirehound starts to fly. It will lob projectiles that produce the same [[gloom]] that the [[Smoky Progg]] uses in a circular area when they land, and will also use a beam of this gloom to attack in a line. Despite the previous phases using hazards that Pikmin can be saved from, and the appearance of the boss being similar in color to the [[poison]] hazard, the gloom will kill every [[Pikmin]] type and should be regarded with extreme caution.


The player must navigate between the Gloom patches, ideally by riding on Oatchi, without being hit by the beam to get underneath the Sirehound and pull on its tail once more. At low health, it will begin to panic Pikmin with its close-range roar and may quickly reposition itself to keep its distance from the player. This roar is to be treated with maximum and utmost caution, as this will cause dozens of your Pikmin to run directly into the many puddles of Gloom, insta-killing them in the process.
The player must navigate between the gloom patches, ideally by riding on Oatchi, without being hit by the beam to get underneath the Sirehound and pull on its tail once more. At low health, it will begin to panic Pikmin with its close-range roar and may quickly reposition itself to keep its distance from the player. This roar is to be treated with maximum and utmost caution, as this will cause dozens of your Pikmin to run directly into the many puddles of gloom, insta-killing them in the process.


Despite this phase having the highest potential for danger and mass destruction of your squad, it also has the easiest weakness of all the phases. If one simply activates a [[Lightning Shock]] item while it's in the air, or utilizes a Glow Mob to stun it, the Ancient Sirehound's tail will fall down and immediately become vulnerable, allowing for a quick and harmless knockdown. If the player has enough Lightning Shocks, then it's possible for not a single attack to be performed by it.
Despite this phase having the highest potential for danger and mass destruction of your squad, it also has the easiest weakness of all the phases. If one simply activates a [[Lightning Shock]] item while it's in the air, or utilizes a Glow Mob to stun it, the Ancient Sirehound's tail will fall down and immediately become vulnerable, allowing for a quick and harmless knockdown. If the player has enough Lightning Shocks, then it's possible for not a single attack to be performed by it.
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|JapN =  
|JapN =  
|PorB=Cancestral
|PorB=Cancestral
|PorBM= Ancestral Dog
|PorM= Ancestral Dog
|PorBN = Combination of "cão" (dog) and "ancestral".  
|ProN = Combination of "cão" (dog) and "ancestral".  
|Fra = Canirex primordial
|Fra = Canirex primordial
|FraM = Primordial Dog King
|FraM = Primordial Dog King
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Ancient Sirehound roaring OP.jpg|The Ancient Sirehound roaring in its introduction.
Ancient Sirehound roaring OP.jpg|The Ancient Sirehound roaring in its introduction.
Ancient Sirehound P4.jpg|The Ancient Sirehound as it appears in the [[Piklopedia (Pikmin 4)|Piklopedia]].
Ancient Sirehound P4.jpg|The Ancient Sirehound as it appears in the [[Piklopedia (Pikmin 4)|Piklopedia]].
Ancient Sirehound Bark P4.jpg|The Ancient Sirehound barking.
Ancient Sirehound out of the arena.jpg|The Ancient Sirehound out of the arena.
Ancient Sirehound Jump P4.jpg|The Ancient Sirehound using its jumping attack.
Ancient Sirehound crushing Pikmin.jpg|The Ancient Sirehound crushing several Pikmin with its jumping attack.
Ancient Sirehound crushing Pikmin.jpg|The Ancient Sirehound crushing several Pikmin with its jumping attack.
Ancient Sirehound stalactites falling.jpg|Stalactites falling from the Ancient Sirehound's jumping attack.
Ancient Sirehound stalactites falling.jpg|Stalactites falling from the Ancient Sirehound's jumping attack.
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Ancient Sirehound hitting a stalactite.jpg|The Ancient Sirehound hitting a stalactite.
Ancient Sirehound hitting a stalactite.jpg|The Ancient Sirehound hitting a stalactite.
Ancient Sirehound Chasing Tail P4.jpg|The Ancient Sirehound chasing its tail after 15 or more Pikmin have been thrown onto it.
Ancient Sirehound Chasing Tail P4.jpg|The Ancient Sirehound chasing its tail after 15 or more Pikmin have been thrown onto it.
Ancient Sirehound first phase vulnerable.jpg|The Ancient Sirehound vulnerable in its first phase in [[Cavern for a King]
Ancient Sirehound first phase vulnerable.jpg|The Ancient Sirehound vulnerable in its first phase in [[Cavern for a King]].
Ancient Sirehound Vulnerable P4.jpg|The Ancient Sirehound as it appears when it is vulnerable.
Ancient Sirehound changing into its ice phase.jpg|The Ancient Sirehound transitioning into its ice phase.
Ancient Sirehound changing into its ice phase.jpg|The Ancient Sirehound transitioning into its ice phase.
Ancient Sirehound Ice Form P4.jpg|The Ancient Sirehound as it appears in its second phase.
Ancient Sirehound Ice Form P4.jpg|The Ancient Sirehound as it appears in its second phase.
Ancient Sirehound ice phase attacking with fur balls.jpg|The Ancient Sirehound attacking with its fur balls in its ice phase.
Ancient Sirehound ice phase attacking with fur balls.jpg|The Ancient Sirehound attacking with its fur balls in its ice phase.
Ancient Sirehound ice attack.jpg|The Ancient Sirehound in its second phase using its ice breath.
Ancient Sirehound ice attack.jpg|The Ancient Sirehound in its second phase using its ice breath.
Ancient Sirehound ice phase breathing ice.jpg|The Ancient Sirehound breathing ice in its ice phase while Pikmin are caught in its fur balls.
Ancient Sirehound ice phase rushing.jpg|The Ancient Sirehound rushing towards several Pikmin its ice phase.
Ancient Sirehound ice phase rushing.jpg|The Ancient Sirehound rushing towards several Pikmin its ice phase.
Ancient Sirehound ice phase vulnerable.jpg|The Ancient Sirehound vulnerable in its ice phase.
Ancient Sirehound ice phase vulnerable.jpg|The Ancient Sirehound vulnerable in its ice phase.
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Ancient Sirehound electric phase max amount of furballs.jpg|The max amount of fur balls from the Ancient Sirehound's electric phase in the arena.
Ancient Sirehound electric phase max amount of furballs.jpg|The max amount of fur balls from the Ancient Sirehound's electric phase in the arena.
Ancient Sirehound electric phase rushing.jpg|The Ancient Sirehound rushing in its electric phase.
Ancient Sirehound electric phase rushing.jpg|The Ancient Sirehound rushing in its electric phase.
Ancient Sirehound electric phase electric attack.jpg|The Ancient Sirehound attacking with electricity in [[Cavern for a King]
Ancient Sirehound electric phase about to charge.jpg|The Ancient Sirehound about to charge in its electric phase.
Ancient Sirehound electric phase charging.jpg|The Ancient Sirehound charging towards the player character, Oatchi, and Pikmin in its electric phase.
Ancient Sirehound electric phase electric attack.jpg|The Ancient Sirehound attacking with electricity in [[Cavern for a King]].
Ancient Sirehound Electric Attack P4.jpg|The Ancient Sirehound using its using its electric field attack in its third phase.
Ancient Sirehound electric phase vulnerable.jpg|The Ancient Sirehound vulnerable in its electric phase.
Ancient Sirehound electric phase vulnerable.jpg|The Ancient Sirehound vulnerable in its electric phase.
Ancient Sirehound changing into its fire phase.jpg|The Ancient Sirehound transitioning into its fire phase.
Ancient Sirehound changing into its fire phase.jpg|The Ancient Sirehound transitioning into its fire phase.
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Ancient Sirehound fire phase fire stomp.jpg|The Ancient Sirehound stomping a wave of fire to activate fur balls in its fire phase.
Ancient Sirehound fire phase fire stomp.jpg|The Ancient Sirehound stomping a wave of fire to activate fur balls in its fire phase.
Ancient Sirehound fire phase fire waves.jpg|Several waves of fire from the fur balls and the Ancient Sirehound in its fire phase.
Ancient Sirehound fire phase fire waves.jpg|Several waves of fire from the fur balls and the Ancient Sirehound in its fire phase.
Ancient Sirehound fire phase vulnerable.jpg|The Ancient Sirehound vulnerable in its fire phase.
Ancient Sirehound fire phase vulnerable.jpg| The Ancient Sirehound vulnerable in its fire phase.
Ancient Sirehound changing into its gloom phase.jpg|The Ancient Sirehound transitioning into its Gloom phase.
Ancient Sirehound changing into its gloom phase.jpg|The Ancient Sirehound transitioning into its gloom phase.
Ancient Sirehound Gloom Form P4.jpg|The Ancient Sirehound as it appears in its final phase before it begins to fly.
Ancient Sirehound Gloom Form P4.jpg|The Ancient Sirehound as it appears in its final phase before it begins to fly.
Ancient Sirehound Flying P4.jpg|The Ancient Sirehound flying in its final phase.
Ancient Sirehound Flying P4.jpg|The Ancient Sirehound flying in its final phase.
File:Ancient Sirehound shooting gloom projectiles.jpg|The Ancient Sirehound shooting Gloom projectiles in its final phase.
File:Ancient Sirehound shooting gloom projectiles.jpg|The Ancient Sirehound shooting gloom projectiles in its final phase.
File:Ancient Sirehound fires a gloom beam.jpg|The Ancient Sirehound fires a Gloom beam in its final phase.
P4 Ancient Sirehound Gloom Beam.jpg|The Ancient Sirehound using its gloom beam attack in its final phase.
Ancient Sirehound gloom phase roar at Pikmin.jpg|The Ancient Sirehound roaring in its Gloom phase, causing Pikmin to run into gloom puddles.
File:Ancient Sirehound fires a gloom beam.jpg|The Ancient Sirehound fires a gloom beam in its final phase.
Ancient Sirehound gloom phase about to fall.jpg|The Ancient Sirehound about to fall in its Gloom phase.
Ancient Sirehound gloom phase roar.jpg|The Ancient Sirehound roaring in its gloom phase in Cavern for a King.
Ancient Sirehound gloom phase vulnerable.jpg|The Ancient Sirehound vulnerable in its Gloom phase.
Ancient Sirehound gloom phase roar at Pikmin.jpg|The Ancient Sirehound roaring in its gloom phase, causing Pikmin to run into gloom puddles.
Ancient Sirehound Roar P4.jpg|The Ancient Sirehound using its roar attack in its final phase.
Ancient Sirehound gloom phase about to fall.jpg|The Ancient Sirehound about to fall in its gloom phase.
Ancient Sirehound gloom phase vulnerable.jpg|The Ancient Sirehound vulnerable in its gloom phase.
Ancient Sirehound defeated.jpg|The Ancient Sirehound defeated in Cavern for a King.
Ancient Sirehound defeated.jpg|The Ancient Sirehound defeated in Cavern for a King.
SadSirehound.jpg| The Ancient Sirehound stumbling after being defeated.
Ancient Sirehound roaring from defeat.jpg|The Ancient Sirehound roaring from its defeat.
Ancient Sirehound roaring from defeat.jpg|The Ancient Sirehound roaring from its defeat.
Ancient Sirehound dropping Gift of Friendship and Louie.jpg|The Ancient Sirehound dropping the [[Gift of Friendship]] and [[Louie]].
Ancient Sirehound dropping Gift of Friendship and Louie.jpg|The Ancient Sirehound dropping the [[Gift of Friendship]] and [[Louie]].
AncientSirehound Defeated.jpg|The Ancient Sirehound sleeping after being defeated in the [[Piklopedia (Pikmin 4)|Piklopedia]].
AncientSirehound Defeated.jpg|The Ancient Sirehound sleeping after being defeated in the [[Piklopedia (Pikmin 4)|Piklopedia]].
P4 Defeated Ancient Sirehound.jpg|A different angle of the Ancient Sirehound after its defeat.
</gallery>
</gallery>


== Trivia ==
== Trivia ==
* The Ancient Sirehound bears a great resemblance to a real-life breed of tiny dog called a {{w|Shih Tzu}}. When compared to real-life sizing, the Sirehound would be about the size of a Shih Tzu puppy. It also may be based on a {{w|Bergamasco Shepherd}}.
* The Ancient Sirehound bears a great resemblance to a real-life breed of tiny dog called a {{w|Shih Tzu}}. When compared to real-life sizing, the Sirehound would be about the size of a Shih Tzu puppy. It also may be based on a {{w|Bergamasco Shepherd}}.
[[File:Ancient Sirehound gloom phase sleeping.jpg|250px|thumb|right|The Ancient Sirehound sleeping in the Piklopedia with its Gloom elemental look.]]
[[File:Ancient Sirehound gloom phase sleeping.jpg|250px|thumb|right|The Ancient Sirehound sleeping in the Piklopedia with its gloom elemental look.]]
* The Ancient Sirehound is one of the two enemies in the ''Pikmin'' series to have sequential health meters, the other being the [[Waterwraith]]. It also has 9,000 HP for each meter, meaning the Ancient Sirehound has the highest HP of any enemy in the entire Pikmin series, with a total of 45,000 health.
* The Ancient Sirehound is one of the two enemies in the ''Pikmin'' series to have sequential health meters, the other being the [[Waterwraith]]. It also has 9,000 HP for each meter, meaning the Ancient Sirehound has the highest HP of any enemy in the entire Pikmin series, with a total of 45,000 health.
** Self-resurrecting enemies from {{p2}}, such as the [[Spotty Bulbear]] and the [[Gatling Groink]], can fill their meter from empty to full, however this is technically the same meter and not a new sequential one.
** Self-resurrecting enemies from {{p2}}, such as the [[Spotty Bulbear]] and the [[Gatling Groink]], can fill their meter from empty to full, however this is technically the same meter and not a new sequential one.

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