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|name = Deicanis perditum | |name = Deicanis perditum | ||
|underground = [[Cavern for a King]] | |underground = [[Cavern for a King]] | ||
|attacks = Eat, [[crush]], ram | |attacks = Eat, [[crush]], ram, [[electricity|zap]], [[fire|burn]], launch snowballs, and use [[gloom]] | ||
}} | }} | ||
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As it has access to multiple elements, the [[Candypop Buds]] on the previous floor may seem useful in order to combat them. However, each Candypop Bud only yields 5 Pikmin, and there is only one of each type, meaning you can only receive a very small amount of each color. In addition, two of the buds, [[Lapis Lazuli Candypop Bud|blue]] and [[Ivory Candypop Bud|white]], are elemental hazards not present in the fight, and all the others can be avoided or even destroyed by Oatchi. | As it has access to multiple elements, the [[Candypop Buds]] on the previous floor may seem useful in order to combat them. However, each Candypop Bud only yields 5 Pikmin, and there is only one of each type, meaning you can only receive a very small amount of each color. In addition, two of the buds, [[Lapis Lazuli Candypop Bud|blue]] and [[Ivory Candypop Bud|white]], are elemental hazards not present in the fight, and all the others can be avoided or even destroyed by Oatchi. | ||
The superior combat strength of [[Purple Pikmin]] is also valuable if the player has access to them, and with 100 Purple Pikmin and use of [[ultra-spicy spray]] it is possible to beat all | The superior combat strength of [[Purple Pikmin]] is also valuable if the player has access to them, and with 100 Purple Pikmin, and use of [[ultra-spicy spray]] it is possible to beat all 4 phases in just 3 attack swarms. If the player has [[Glow Seed]]s in their inventory they should consider the use of [[Glow Pikmin]], which are resistant to most of the Sirehound's elemental attacks and can stun it with a [[glowmob]]. | ||
Although the Ancient Sirehound has strict damage gates, normally not being able to get less than 3 damage cycles per phase, there is an easy way to defeat it in as little as a single cycle. This requires a [[Lightning Shock]] and a large number of Purple Pikmin. Use an ultra-spicy spray as it's about to become vulnerable, and once the Ancient Sirehound is down, utilize Oatchi's [[rush]] to latch all Pikmin onto it. Then, immediately activate your Lightning Shock in order to stun it. This will allow you to deal massive damage without it getting up and resuming its attacks. In the case where the amount of Purple Pikmin is less than sufficient (at least 60 or less), it is still easily defeated in 2 cycles instead of the usual 3. | Although the Ancient Sirehound has strict damage gates, normally not being able to get less than 3 damage cycles per phase, there is an easy way to defeat it in as little as a single cycle. This requires a [[Lightning Shock]] and a large number of Purple Pikmin. Use an ultra-spicy spray as it's about to become vulnerable, and once the Ancient Sirehound is down, utilize Oatchi's [[rush]] to latch all Pikmin onto it. Then, immediately activate your Lightning Shock in order to stun it. This will allow you to deal massive damage without it getting up and resuming its attacks. In the case where the amount of Purple Pikmin is less than sufficient (at least 60 or less), it is still easily defeated in 2 cycles instead of the usual 3. | ||
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=== Final phase === | === Final phase === | ||
Instead of using an element, the Sirehound starts to fly. It will lob projectiles that produce the same [[ | Instead of using an element, the Sirehound starts to fly. It will lob projectiles that produce the same [[gloom]] that the [[Smoky Progg]] uses in a circular area when they land, and will also use a beam of this gloom to attack in a line. Despite the previous phases using hazards that Pikmin can be saved from, and the appearance of the boss being similar in color to the [[poison]] hazard, the gloom will kill every [[Pikmin]] type and should be regarded with extreme caution. | ||
The player must navigate between the | The player must navigate between the gloom patches, ideally by riding on Oatchi, without being hit by the beam to get underneath the Sirehound and pull on its tail once more. At low health, it will begin to panic Pikmin with its close-range roar and may quickly reposition itself to keep its distance from the player. This roar is to be treated with maximum and utmost caution, as this will cause dozens of your Pikmin to run directly into the many puddles of gloom, insta-killing them in the process. | ||
Despite this phase having the highest potential for danger and mass destruction of your squad, it also has the easiest weakness of all the phases. If one simply activates a [[Lightning Shock]] item while it's in the air, or utilizes a Glow Mob to stun it, the Ancient Sirehound's tail will fall down and immediately become vulnerable, allowing for a quick and harmless knockdown. If the player has enough Lightning Shocks, then it's possible for not a single attack to be performed by it. | Despite this phase having the highest potential for danger and mass destruction of your squad, it also has the easiest weakness of all the phases. If one simply activates a [[Lightning Shock]] item while it's in the air, or utilizes a Glow Mob to stun it, the Ancient Sirehound's tail will fall down and immediately become vulnerable, allowing for a quick and harmless knockdown. If the player has enough Lightning Shocks, then it's possible for not a single attack to be performed by it. | ||
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== Notes == | == Notes == | ||
=== Dalmo's | === Dalmo's Notes === | ||
{{transcript|A coat that's dense and rough like a primeval forest, a stench like a wet canine, and a shockingly toasty body temperature... Clearly a dog in every sense. The long history of dogs being companions we can rely on triggers an instinctive reaction through our entire bodies! If I were left on this planet with this massive cutie, I'd be content!|block=y}} | {{transcript|A coat that's dense and rough like a primeval forest, a stench like a wet canine, and a shockingly toasty body temperature... Clearly a dog in every sense. The long history of dogs being companions we can rely on triggers an instinctive reaction through our entire bodies! If I were left on this planet with this massive cutie, I'd be content!|block=y}} | ||
=== Olimar's | === Olimar's Notes === | ||
{{transcript| | {{transcript|If we harvest mesenchymal stem cells from this gigantic canine creature and cultivate them with glow sap, the generated serum should return Oatchi's leafified tail to normal once administered. These results would indicate that 99.9 percent of the canine creature's DNA matches Oatchi's, and that the only difference between Oatchi and Moss may be the natural presence or absence of a leaf tail. | ||
If these two theories prove to be true, it would suggest the possibility that this ancient creature is a common ancestor to two canine species from vastly remote star systems. And that, perhaps, there are even more hidden secrets out there that could hint at a fascinating yet inconceivable truth the universe has yet to reveal...|block=y}} | If these two theories prove to be true, it would suggest the possibility that this ancient creature is a common ancestor to two canine species from vastly remote star systems. And that, perhaps, there are even more hidden secrets out there that could hint at a fascinating yet inconceivable truth the universe has yet to reveal...|block=y}} | ||
=== Louie's | === Louie's Notes === | ||
{{transcript|The ultimate ride, plush and comfortable. I wish I could bring it home with me.|block=y}} | {{transcript|The ultimate ride, plush and comfortable. I wish I could bring it home with me.|block=y}} | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Ancient Sirehound P4.jpg|The Ancient Sirehound as it appears in the [[Piklopedia (Pikmin 4)|Piklopedia]]. | Ancient Sirehound P4.jpg|The Ancient Sirehound as it appears in the [[Piklopedia (Pikmin 4)|Piklopedia]]. | ||
Ancient Sirehound | Ancient Sirehound Bark P4.jpg|The Ancient Sirehound barking. | ||
Ancient Sirehound | Ancient Sirehound Jump P4.jpg|The Ancient Sirehound using its jumping attack. | ||
Ancient Sirehound Chasing Tail P4.jpg|The Ancient Sirehound chasing its tail after 15 or more Pikmin have been thrown onto it. | Ancient Sirehound Chasing Tail P4.jpg|The Ancient Sirehound chasing its tail after 15 or more Pikmin have been thrown onto it. | ||
Ancient Sirehound | Ancient Sirehound Vulnerable P4.jpg|The Ancient Sirehound as it appears when it is vulnerable. | ||
Ancient Sirehound Ice Form P4.jpg|The Ancient Sirehound as it appears in its second phase. | Ancient Sirehound Ice Form P4.jpg|The Ancient Sirehound as it appears in its second phase. | ||
Ancient Sirehound ice attack.jpg|The Ancient Sirehound in its second phase using its ice breath. | Ancient Sirehound ice attack.jpg|The Ancient Sirehound in its second phase using its ice breath. | ||
Ancient Sirehound Electric Form P4.jpg|The Ancient Sirehound as it appears in its third phase. | Ancient Sirehound Electric Form P4.jpg|The Ancient Sirehound as it appears in its third phase. | ||
Ancient Sirehound | Ancient Sirehound Electric Attack P4.jpg|The Ancient Sirehound using its using its electric field attack in its third phase. | ||
Ancient Sirehound Fire Form P4.jpg|The Ancient Sirehound as it appears in its fourth phase. | Ancient Sirehound Fire Form P4.jpg|The Ancient Sirehound as it appears in its fourth phase. | ||
Ancient Sirehound Gloom Form P4.jpg|The Ancient Sirehound as it appears in its final phase before it begins to fly. | Ancient Sirehound Gloom Form P4.jpg|The Ancient Sirehound as it appears in its final phase before it begins to fly. | ||
Ancient Sirehound Flying P4.jpg|The Ancient Sirehound flying in its final phase. | Ancient Sirehound Flying P4.jpg|The Ancient Sirehound flying in its final phase. | ||
P4 Ancient Sirehound Gloom Beam.jpg|The Ancient Sirehound using its gloom beam attack in its final phase. | |||
Ancient Sirehound Roar P4.jpg|The Ancient Sirehound using its roar attack in its final phase. | |||
Ancient Sirehound | |||
AncientSirehound Defeated.jpg|The Ancient Sirehound sleeping after being defeated in the [[Piklopedia (Pikmin 4)|Piklopedia]]. | AncientSirehound Defeated.jpg|The Ancient Sirehound sleeping after being defeated in the [[Piklopedia (Pikmin 4)|Piklopedia]]. | ||
</gallery> | </gallery> | ||
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== Trivia == | == Trivia == | ||
* The Ancient Sirehound bears a great resemblance to a real-life breed of tiny dog called a {{w|Shih Tzu}}. When compared to real-life sizing, the Sirehound would be about the size of a Shih Tzu puppy. It also may be based on a {{w|Bergamasco Shepherd}}. | * The Ancient Sirehound bears a great resemblance to a real-life breed of tiny dog called a {{w|Shih Tzu}}. When compared to real-life sizing, the Sirehound would be about the size of a Shih Tzu puppy. It also may be based on a {{w|Bergamasco Shepherd}}. | ||
* The Ancient Sirehound is one of the two enemies in the ''Pikmin'' series to have sequential health meters, the other being the [[Waterwraith]]. It also has 9,000 HP for each meter, meaning the Ancient Sirehound has the highest HP of any enemy in the entire Pikmin series, with a total of 45,000 health. | * The Ancient Sirehound is one of the two enemies in the ''Pikmin'' series to have sequential health meters, the other being the [[Waterwraith]]. It also has 9,000 HP for each meter, meaning the Ancient Sirehound has the highest HP of any enemy in the entire Pikmin series, with a total of 45,000 health. | ||
** Self-resurrecting enemies from {{p2}}, such as the [[Spotty Bulbear]] and the [[Gatling Groink]], can fill their meter from empty to full, however this is technically the same meter and not a new sequential one. | ** Self-resurrecting enemies from {{p2}}, such as the [[Spotty Bulbear]] and the [[Gatling Groink]], can fill their meter from empty to full, however this is technically the same meter and not a new sequential one. | ||
** Technically, the [[Titan Dweevil]] has sequential health wheels, but those only apply to the weapons that are required to be knocked off before the boss itself can be damaged. | ** Technically, the [[Titan Dweevil]] has sequential health wheels, but those only apply to the weapons that are required to be knocked off before the boss itself can be damaged. | ||
* When being fought in the [[Piklopedia (Pikmin 4)|Piklopedia]], it is possible for | * When being fought in the [[Piklopedia (Pikmin 4)|Piklopedia]], it is possible for it to jump on top of the walls of the arena. <!--Is this a considered glitch? Perhaps it should be stated if so--> | ||
* If the Ancient Sirehound has not | * If the current Ancient Sirehound phase has not been defeated yet in the cave, the next phase cannot be fought in the Piklopedia, as it will fall asleep. | ||
** | ** Additionally, if the final phase is left but has not been defeated yet, it will not revert back to normal in the Piklopedia. | ||
* After the [[Rescue Corps]] cure Oatchi and leave [[PNF-404]], the Ancient Sirehound is seen docilely following [[Moss]] and the Pikmin. One randomly determined straggler Pikmin will get spooked by the Ancient Sirehound and run off. | * After the [[Rescue Corps]] cure Oatchi and leave [[PNF-404]], the Ancient Sirehound is seen docilely following [[Moss]] and the Pikmin. One randomly determined straggler Pikmin will get spooked by the Ancient Sirehound and run off. | ||