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While it is said to be rather gentle in most cases, [[Louie]] makes it his mount and drives it into a rampage, complicating the [[Rescue Corps]]' attempts to get the cell sample they need to reverse the leaf growth on Oatchi's tail.
While it is said to be rather gentle in most cases, [[Louie]] makes it his mount and drives it into a rampage, complicating the [[Rescue Corps]]' attempts to get the cell sample they need to reverse the leaf growth on Oatchi's tail.


On the 20th sublevel of the [[Cavern for a King]], the Rescue Corps confronts Louie, who tells them to go home before he mounts the Ancient Sirehound and starts a boss battle. When defeated, the Ancient Sirehound loses consciousness and drops the [[Gift of Friendship]] and Louie, but quickly wakes up and runs away.
On the final sublevel of the [[Cavern for a King]], the Rescue Corps confronts Louie, who tells them to go home before he mounts the Ancient Sirehound and starts a boss battle. When defeated, the Sirehound loses consciousness and drops the [[Gift of Friendship]] and Louie, but quickly wakes up and runs away.


== Stats ==
== Stats ==
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=== Final phase ===
=== Final phase ===
Instead of using an element, the Sirehound starts to fly. It will lob projectiles that produce the same [[Gloom]] that the [[Smoky Progg]] uses in a circular area when they land, and will also use a beam of this Gloom to attack in a line. Despite the previous phases using hazards that Pikmin can be saved from, and the appearance of the boss being similar in color to the [[poison]] hazard, the Gloom will kill every [[Pikmin]] type and should be regarded with extreme caution.
Instead of using an element, the Sirehound starts to fly. It will lob projectiles that produce the same [[Gloom]] that the [[Smoky Progg]] uses in a circular area when they land, and will also breath Gloom in a straight line. Despite the previous phases using hazards that Pikmin can be saved from, and the appearance of the boss being similar in color to the [[poison]] hazard, the Gloom will kill every [[Pikmin]] type and should be regarded with extreme caution.


The player must navigate between the Gloom patches, ideally by riding on Oatchi, without being hit by the beam to get underneath the Sirehound and pull on its tail once more. At low health, it will begin to panic Pikmin with its close-range roar and may quickly reposition itself to keep its distance from the player. This roar is to be treated with maximum and utmost caution, as this will cause dozens of your Pikmin to run directly into the many puddles of Gloom, insta-killing them in the process.
The player must navigate between the Gloom patches, ideally by riding on Oatchi, without being hit by the beam to get underneath the Sirehound and pull on its tail once more. At low health, it will begin to panic Pikmin with its close-range roar and may quickly reposition itself to keep its distance from the player. This roar is to be treated with maximum and utmost caution, as this will cause dozens of your Pikmin to run directly into the many puddles of Gloom, insta-killing them in the process.
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<gallery>
<gallery>
Ancient Sirehound face reveal.jpg|The Ancient Sirehound's face revealed in its introduction.
Ancient Sirehound face reveal.jpg|The Ancient Sirehound's face revealed in its introduction.
Ancient Sirehound roaring OP.jpg|The Ancient Sirehound roaring in its introduction.
Ancient Sirehound roaring OP.jpg|The Sirehound roaring in its introduction.
Ancient Sirehound P4.jpg|The Ancient Sirehound as it appears in the [[Piklopedia (Pikmin 4)|Piklopedia]].
Ancient Sirehound P4.jpg|The Sirehound as it appears in the [[Piklopedia (Pikmin 4)|Piklopedia]].
Ancient Sirehound Bark P4.jpg|The Ancient Sirehound barking.
Ancient Sirehound Bark P4.jpg|The Sirehound barking.
Ancient Sirehound out of the arena.jpg|The Ancient Sirehound out of the arena.
Ancient Sirehound out of the arena.jpg|The Sirehound out of the arena.
Ancient Sirehound Jump P4.jpg|The Ancient Sirehound using its jumping attack.
Ancient Sirehound Jump P4.jpg|The Sirehound using its jumping attack.
Ancient Sirehound crushing Pikmin.jpg|The Ancient Sirehound crushing several Pikmin with its jumping attack.
Ancient Sirehound crushing Pikmin.jpg|The Sirehound crushing several Pikmin with its jumping attack.
Ancient Sirehound stalactites falling.jpg|Stalactites falling from the Ancient Sirehound's jumping attack.
Ancient Sirehound stalactites falling.jpg|Stalactites falling from the Sirehound's jumping attack.
Stalactite crushing several Pikmin.jpg|A stalactite crushing several Pikmin.
Stalactite crushing several Pikmin.jpg|A stalactite crushing several Pikmin.
Ancient Sirehound rushing.jpg|The Ancient Sirehound rushing towards the [[Pikmin 4 player character|player character]], [[Oatchi]], and Pikmin in its first phase.
Ancient Sirehound rushing.jpg|The Sirehound charging towards [[Pikmin 4 player character|the player character]], [[Oatchi]] and Pikmin in its first phase.
Ancient Sirehound first phase eating Pikmin.jpg|The Ancient Sirehound eating Pikmin in its first phase.
Ancient Sirehound first phase eating Pikmin.jpg|The Sirehound eating Pikmin in its first phase.
Ancient Sirehound hitting a stalactite.jpg|The Ancient Sirehound hitting a stalactite.
Ancient Sirehound hitting a stalactite.jpg|The Sirehound hitting a stalactite.
Ancient Sirehound Chasing Tail P4.jpg|The Ancient Sirehound chasing its tail after 15 or more Pikmin have been thrown onto it.
Ancient Sirehound Chasing Tail P4.jpg|The Sirehound chasing its tail after fifteen or more Pikmin have been thrown onto it.
Ancient Sirehound first phase vulnerable.jpg|The Ancient Sirehound vulnerable in its first phase in [[Cavern for a King]].
Ancient Sirehound first phase vulnerable.jpg|The Sirehound vulnerable in its first phase.
Ancient Sirehound Vulnerable P4.jpg|The Ancient Sirehound as it appears when it is vulnerable.
Ancient Sirehound Vulnerable P4.jpg|The Sirehound as it appears when it is vulnerable.
Ancient Sirehound changing into its ice phase.jpg|The Ancient Sirehound transitioning into its ice phase.
Ancient Sirehound changing into its ice phase.jpg|The Sirehound transitioning into its ice phase.
Ancient Sirehound Ice Form P4.jpg|The Ancient Sirehound as it appears in its second phase.
Ancient Sirehound Ice Form P4.jpg|The Sirehound as it appears in its second phase.
Ancient Sirehound ice phase attacking with fur balls.jpg|The Ancient Sirehound attacking with its fur balls in its ice phase.
Ancient Sirehound ice phase attacking with fur balls.jpg|The Sirehound attacking with its fur balls in its ice phase.
Ancient Sirehound ice attack.jpg|The Ancient Sirehound in its second phase using its ice breath.
Ancient Sirehound ice attack.jpg|The Sirehound in its second phase using its ice breath.
Ancient Sirehound ice phase breathing ice.jpg|The Ancient Sirehound breathing ice in its ice phase while Pikmin are caught in its fur balls.
Ancient Sirehound ice phase breathing ice.jpg|The Sirehound breathing ice in its ice phase while Pikmin are caught in its fur balls.
Ancient Sirehound ice phase rushing.jpg|The Ancient Sirehound rushing towards several Pikmin its ice phase.
Ancient Sirehound ice phase rushing.jpg|The Sirehound charging towards several Pikmin in its ice phase.
Ancient Sirehound ice phase vulnerable.jpg|The Ancient Sirehound vulnerable in its ice phase.
Ancient Sirehound ice phase vulnerable.jpg|The Sirehound vulnerable in its ice phase.
Ancient Sirehound changing into its electric phase.jpg|The Ancient Sirehound transitioning into its electric phase.
Ancient Sirehound changing into its electric phase.jpg|The Sirehound transitioning into its electric phase.
Ancient Sirehound Electric Form P4.jpg|The Ancient Sirehound as it appears in its third phase.
Ancient Sirehound Electric Form P4.jpg|The Sirehound as it appears in its third phase.
Ancient Sirehound electric phase shooting fur balls.jpg|The Ancient Sirehound shooting fur balls in its electric phase.
Ancient Sirehound electric phase shooting fur balls.jpg|The Sirehound shooting fur balls in its electric phase.
Ancient Sirehound electric phase max amount of furballs.jpg|The max amount of fur balls from the Ancient Sirehound's electric phase in the arena.
Ancient Sirehound electric phase max amount of furballs.jpg|The max amount of fur balls from the Sirehound's electric phase in the arena.
Ancient Sirehound electric phase rushing.jpg|The Ancient Sirehound rushing in its electric phase.
Ancient Sirehound electric phase rushing.jpg|The Sirehound charging in its electric phase.
Ancient Sirehound electric phase about to charge.jpg|The Ancient Sirehound about to charge in its electric phase.
Ancient Sirehound electric phase about to charge.jpg|The Sirehound about to charge in its electric phase.
Ancient Sirehound electric phase charging.jpg|The Ancient Sirehound charging towards the player character, Oatchi, and Pikmin in its electric phase.
Ancient Sirehound electric phase charging.jpg|The Sirehound charging in its electric phase.
Ancient Sirehound electric phase electric attack.jpg|The Ancient Sirehound attacking with electricity in [[Cavern for a King]].
Ancient Sirehound electric phase electric attack.jpg|The Sirehound attacking with electricity.
Ancient Sirehound Electric Attack P4.jpg|The Ancient Sirehound using its using its electric field attack in its third phase.
Ancient Sirehound Electric Attack P4.jpg|The Sirehound using its using its electrical field attack in its third phase.
Ancient Sirehound electric phase vulnerable.jpg|The Ancient Sirehound vulnerable in its electric phase.
Ancient Sirehound electric phase vulnerable.jpg|The Sirehound vulnerable in its electric phase.
Ancient Sirehound changing into its fire phase.jpg|The Ancient Sirehound transitioning into its fire phase.
Ancient Sirehound changing into its fire phase.jpg|The Sirehound transitioning into its fire phase.
Ancient Sirehound Fire Form P4.jpg|The Ancient Sirehound as it appears in its fourth phase.
Ancient Sirehound Fire Form P4.jpg|The Sirehound as it appears in its fourth phase.
Ancient Sirehound fire phase shooting fur balls.jpg|The Ancient Sirehound shooting fur balls in its fire phase.
Ancient Sirehound fire phase shooting fur balls.jpg|The Sirehound shooting fur balls in its fire phase.
Ancient Sirehound fire phase breathing out a fireball into a fur ball.jpg|The Ancient Sirehound shooting a fireball into a fur ball to activate it in its fire phase.
Ancient Sirehound fire phase breathing out a fireball into a fur ball.jpg|The Ancient Sirehound shooting a fireball into a fur ball to activate it in its fire phase.
Ancient Sirehound fire phase rushing.jpg|The Ancient Sirehound rushing towards the player character, Oatchi, and Pikmin in its fire phase.
Ancient Sirehound fire phase rushing.jpg|The Sirehound about to charge in its fire phase.
Ancient Sirehound fire phase fire stomp.jpg|The Ancient Sirehound stomping a wave of fire to activate fur balls in its fire phase.
Ancient Sirehound fire phase fire stomp.jpg|The Sirehound stomping a wave of fire to activate fur balls in its fire phase.
Ancient Sirehound fire phase fire waves.jpg|Several waves of fire from the fur balls and the Ancient Sirehound in its fire phase.
Ancient Sirehound fire phase fire waves.jpg|Several waves of fire from the fur balls and the Sirehound in its fire phase.
Ancient Sirehound fire phase vulnerable.jpg|The Ancient Sirehound vulnerable in its fire phase.
Ancient Sirehound fire phase vulnerable.jpg|The Sirehound vulnerable in its fire phase.
Ancient Sirehound changing into its gloom phase.jpg|The Ancient Sirehound transitioning into its Gloom phase.
Ancient Sirehound changing into its gloom phase.jpg|The Sirehound transitioning into its Gloom phase.
Ancient Sirehound Gloom Form P4.jpg|The Ancient Sirehound as it appears in its final phase before it begins to fly.
Ancient Sirehound Gloom Form P4.jpg|The Sirehound as it appears in its final phase before it begins to fly.
Ancient Sirehound Flying P4.jpg|The Ancient Sirehound flying in its final phase.
Ancient Sirehound Flying P4.jpg|The Sirehound flying in its final phase.
File:Ancient Sirehound shooting gloom projectiles.jpg|The Ancient Sirehound shooting Gloom projectiles in its final phase.
File:Ancient Sirehound shooting gloom projectiles.jpg|The Sirehound spitting out projectiles made of Gloom in its final phase.
P4 Ancient Sirehound Gloom Beam.jpg|The Ancient Sirehound using its Gloom beam attack in its final phase.
P4 Ancient Sirehound Gloom Beam.jpg|The Sirehound breathing Gloom in its final phase.
File:Ancient Sirehound fires a gloom beam.jpg|The Ancient Sirehound fires a Gloom beam in its final phase.
File:Ancient Sirehound fires a gloom beam.jpg|Ditto.
Ancient Sirehound gloom phase roar.jpg|The Ancient Sirehound roaring in its Gloom phase in Cavern for a King.
Ancient Sirehound gloom phase roar.jpg|The Sirehound roaring in its Gloom phase in Cavern for a King.
Ancient Sirehound gloom phase roar at Pikmin.jpg|The Ancient Sirehound roaring in its Gloom phase, causing Pikmin to run into gloom puddles.
Ancient Sirehound gloom phase roar at Pikmin.jpg|The Ancient Sirehound roaring in its Gloom phase, causing Pikmin to run into gloom puddles.
Ancient Sirehound Roar P4.jpg|The Ancient Sirehound using its roar attack in its final phase.
Ancient Sirehound Roar P4.jpg|The Ancient Sirehound using its roar attack in its final phase.
Ancient Sirehound gloom phase about to fall.jpg|The Ancient Sirehound about to fall in its Gloom phase.
Ancient Sirehound gloom phase about to fall.jpg|The Sirehound about to fall in its Gloom phase.
Ancient Sirehound gloom phase vulnerable.jpg|The Ancient Sirehound vulnerable in its Gloom phase.
Ancient Sirehound gloom phase vulnerable.jpg|The Sirehound vulnerable in its Gloom phase.
Ancient Sirehound defeated.jpg|The Ancient Sirehound defeated in Cavern for a King.
Ancient Sirehound defeated.jpg|The Sirehound defeated.
Ancient Sirehound roaring from defeat.jpg|The Ancient Sirehound roaring from its defeat.
Ancient Sirehound roaring from defeat.jpg|The Sirehound roaring after its defeat.
Ancient Sirehound dropping Gift of Friendship and Louie.jpg|The Ancient Sirehound dropping the [[Gift of Friendship]] and [[Louie]].
Ancient Sirehound dropping Gift of Friendship and Louie.jpg|The Ancient Sirehound dropping the [[Gift of Friendship]] and [[Louie]].
AncientSirehound Defeated.jpg|The Ancient Sirehound sleeping after being defeated in the [[Piklopedia (Pikmin 4)|Piklopedia]].
AncientSirehound Defeated.jpg|The Sirehound asleep after its defeat in the [[Piklopedia (Pikmin 4)|Piklopedia]].
P4 Defeated Ancient Sirehound.jpg|A different angle of the Ancient Sirehound after its defeat.
P4 Defeated Ancient Sirehound.jpg|A different angle of the Sirehound after its defeat.
</gallery>
</gallery>


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* The Ancient Sirehound bears a great resemblance to a real-life breed of tiny dog called a {{w|Shih Tzu}}. When compared to real-life sizing, the Sirehound would be about the size of a Shih Tzu puppy. It also may be based on a {{w|Bergamasco Shepherd}}.
* The Ancient Sirehound bears a great resemblance to a real-life breed of tiny dog called a {{w|Shih Tzu}}. When compared to real-life sizing, the Sirehound would be about the size of a Shih Tzu puppy. It also may be based on a {{w|Bergamasco Shepherd}}.
[[File:Ancient Sirehound gloom phase sleeping.jpg|250px|thumb|right|The Ancient Sirehound sleeping in the Piklopedia with its Gloom elemental look.]]
[[File:Ancient Sirehound gloom phase sleeping.jpg|250px|thumb|right|The Ancient Sirehound sleeping in the Piklopedia with its Gloom elemental look.]]
* The Ancient Sirehound is one of the two enemies in the ''Pikmin'' series to have sequential health meters, the other being the [[Waterwraith]]. It also has 9,000 HP for each meter, meaning the Ancient Sirehound has the highest HP of any enemy in the entire Pikmin series, with a total of 45,000 health.
* The Sirehound is one of the two enemies in the ''Pikmin'' series to have sequential health meters, the other being the [[Waterwraith]]. It also has 9,000 HP for each meter, meaning the Ancient Sirehound has the highest HP of any enemy in the entire Pikmin series, with a total of 45,000 health.
** Self-resurrecting enemies from {{p2}}, such as the [[Spotty Bulbear]] and the [[Gatling Groink]], can fill their meter from empty to full, however this is technically the same meter and not a new sequential one.
** Self-resurrecting enemies from {{p2}}, such as the [[Spotty Bulbear]] and the [[Gatling Groink]], can fill their meter from empty to full, however this is technically the same meter and not a new sequential one.
** Technically, the [[Titan Dweevil]] has sequential health wheels, but those only apply to the weapons that are required to be knocked off before the boss itself can be damaged.
** Technically, the [[Titan Dweevil]] has sequential health wheels, but those only apply to the weapons that are required to be knocked off before the boss itself can be damaged.
* When being fought in the [[Piklopedia (Pikmin 4)|Piklopedia]], it is possible for the Ancient Sirehound to jump on top of the walls surrounding the Piklopedia's walkable space. <!--Is this a considered glitch? Perhaps it should be stated if so-->
* When being fought in the [[Piklopedia (Pikmin 4)|Piklopedia]], it is possible for the Sirehound to jump on top of the walls surrounding the Piklopedia's walkable space. <!--Is this a considered glitch? Perhaps it should be stated if so-->
* If the Ancient Sirehound has not yet been fully defeated in the Cavern for a King and is fought in the Piklopedia, the phases that haven't yet been seen in the Cavern for a King will not happen, with the Ancient Sirehound cutting the battle short and falling asleep with its current elemental look before any not yet seen phases can be witnessed.
* If the Sirehound has not yet been fully defeated in the Cavern for a King and is fought in the Piklopedia, the phases that haven't yet been seen in the Cavern for a King will not happen, with the Sirehound cutting the battle short and falling asleep with its current elemental look before any not yet seen phases can be witnessed.
**Similarly, if the Sirehound{{'s}} final phase is defeated while frozen, the final [[cutscene]] will have it with the final phase colors.{{source needed}}
**Similarly, if the Sirehound's final phase is defeated while frozen, the final [[cutscene]] will have it with the final phase colors.{{source needed}}
* After the [[Rescue Corps]] cure Oatchi and leave [[PNF-404]], the Ancient Sirehound is seen docilely following [[Moss]] and the Pikmin. One randomly determined straggler Pikmin will get spooked by the Ancient Sirehound and run off.
* After the [[Rescue Corps]] cure Oatchi and leave [[PNF-404]], the Sirehound is seen docilely following [[Moss]] and the Pikmin. One randomly determined straggler Pikmin will get spooked by the Sirehound and run off.


== See also ==
== See also ==

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