Editing 6 day run
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 65: | Line 65: | ||
The first few low day runs of the game completed it in ten days.{{cite web|https://archive.org/details/Pikmin_50pikmin10days|One of the first successful 10 day runs|archive.org|published={{date|18|November|2004}}|retrieved={{date|31|May|2018}}}} No ship parts were obtained with unintended Pikmin types. Here's the general outline of such runs: | The first few low day runs of the game completed it in ten days.{{cite web|https://archive.org/details/Pikmin_50pikmin10days|One of the first successful 10 day runs|archive.org|published={{date|18|November|2004}}|retrieved={{date|31|May|2018}}}} No ship parts were obtained with unintended Pikmin types. Here's the general outline of such runs: | ||
# Day one on the forced tutorial at [[The Impact Site]]. | # Day one on the forced tutorial at [[The Impact Site]]. | ||
# Day two at [[The Forest of Hope]], where [[Yellow Pikmin]] are found, and | # Day two at [[The Forest of Hope]], where [[Yellow Pikmin]] are found, and five parts that don't require Blue Pikmin are recovered. | ||
# Day three at [[The Forest Navel]], where [[Blue Pikmin]] are found, and five parts are recovered. | # Day three at [[The Forest Navel]], where [[Blue Pikmin]] are found, and five parts are recovered. | ||
# One day is spent returning to The Impact Site and recovering the [[Positron Generator]]. | # One day is spent returning to The Impact Site and recovering the [[Positron Generator]]. |