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{{game icons|pikmin2=y}} | {{game icons|pikmin2=y}}{{DISPLAYTITLE:6 day run (''Pikmin 2'')}} | ||
A | {{image}} | ||
A '''6 day run''' is where a player completes ''[[Pikmin 2]]'' in 6 days by collecting all 201 [[treasure]]s. This is achieved by collecting each type of [[Pikmin family|Pikmin]] on the first possible day, with both [[Blue Pikmin]] and [[White Pikmin]] on day 3, and completing the [[Awakening Wood]], [[Perplexing Pool]], and [[Wistful Wild]] in a single day each. | |||
Because the Blue Pikmin don't respond to the leader's whistle, it is currently not known if a 6 day run on the [[New Play Control! Pikmin 2|''New Play Control!'']] version is possible. By using glitches it is possible to get Blue Pikmin, but it is a lot more time consuming in general.{{cite youtube|SafoGOWLIg8|demonstrating some glitches and tricks on how to perform a 7 day run on ''New Play Control! Pikmin 2''}} | |||
== Route outline == | == Route outline == | ||
{{guide}} | {{guide}} | ||
The following is a brief outline of a | The following is a brief outline of a 6 day run. The order of some days can be moved around – for example, after the [[Awakening Wood]], the player can either finish the [[Valley of Repose]] or tackle the [[Perplexing Pool]]. What matters is that the debt is repaid at the end of the fourth day. | ||
=== Day 1 === | === Day 1 === | ||
;[[Valley of Repose]]: | ;[[Valley of Repose]]: | ||
This is the same as in any other run through the game. Unless you're in a speedrun where time is critical, let your Red Pikmin grow to [[Maturity|flower status]] before [[pluck]]ing them, to increase their performance. | |||
=== Day 2 === | === Day 2 === | ||
[[ | ;[[Valley of Repose]]: | ||
* Find the [[Purple Pikmin]]. | |||
* Complete [[Emergence Cave]]. | |||
=== Day 3 === | |||
;[[Awakening Wood]]: | ;[[Awakening Wood]]: | ||
* Complete | * Complete [[Hole of Beasts]] and [[White Flower Garden]]. | ||
* Find the [[White Pikmin]]. | * Find the [[White Pikmin]]. | ||
* Collect | * Collect [[Geographic Projection]]. | ||
* Complete the remaining caves and get all remaining | * Complete the remaining caves and get all remaining aboveground treasures. | ||
* Use the [[Glitches in Pikmin 2#Seesaw block glitch|seesaw block glitch]] to find and raise [[Blue Pikmin]]. Then, use the [[Glitches in Pikmin 2#Carrying charge|carrying charge glitch]] to carry the [[Decorative Goo]] over the gate. | * Use the [[Glitches in Pikmin 2#Seesaw block glitch|seesaw block glitch]] to find and raise [[Blue Pikmin]]. Then, use the [[Glitches in Pikmin 2#Carrying charge|carrying charge glitch]] to carry the [[Decorative Goo]] over the gate. | ||
=== Day | === Day 4 === | ||
;[[Perplexing Pool]]: | |||
Note: ''All'' overground treasures must be collected before completing the final caves so that you can clear out the area before the day ends. This is because the debt clearing cutscene (which can only happen while above-ground) instantly ends the day. | Note: ''All'' overground treasures must be collected before completing the final caves so that you can clear out the area before the day ends. This is because the debt clearing cutscene (which can only happen while above-ground) instantly ends the day. | ||
* Find the [[Yellow Pikmin]]. | * Find the [[Yellow Pikmin]]. | ||
* Collect all overground treasures. | * Collect all overground treasures. | ||
* Complete all caves. | * Complete all caves. | ||
=== Day | === Day 5 === | ||
;[[Valley of Repose]]: | ;[[Valley of Repose]]: | ||
* Collect all overground treasures. | * Collect all overground treasures. | ||
* Complete | * Complete [[Subterranean Complex]] and [[Frontier Cavern]]. | ||
=== Day | === Day 6 === | ||
;[[Wistful Wild]]: | ;[[Wistful Wild]]: | ||
*Collect all overground treasures. | *Collect all overground treasures. | ||
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=== 7 days === | === 7 days === | ||
On {{date|30|June|2012}}, | On {{date|30|June|2012}}, Claris discovered the [[Glitches in Pikmin 2#Seesaw block glitch|seesaw block glitch]] (then called "scale glitch"), which allowed for [[Blue Pikmin]] to be unlocked in the first visit to the [[Awakening Wood]].{{cite youtube|jYQ2M3GqELM|of the scales glitch being used to obtain Blue Pikmin}} This removed one day from the total, since players can use the Blue Pikmin to complete the Perplexing Pool in a single day. It was still necessary to return to the Awakening Wood in a different day, since one needed to use Yellow Pikmin to open up the [[electric gate]] and retrieve the [[Decorative Goo]]. | ||
On {{date|2|July|2012}}, the first 7 day run was completed, also by | On {{date|2|July|2012}}, the first 7 day run was completed, also by Claris.{{cite youtube|BYxrWMt8n28|of the first 7 day run}} | ||
=== 6 days === | === 6 days === | ||
On {{date|24|March|2018}}, "muratsubo" discovered [[Glitches in Pikmin 2#Carrying charge|a glitch]] that allows Pikmin to carry an object at much faster speeds than normal.{{cite web|https://twitter.com/muratsubo/status/977499568085508096|Twitter video showing Pikmin carrying objects quickly|Twitter|published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}}{{cite web|https://twitter.com/muratsubo/status/977540083719880705|Twitter video explaining how to perform the carrying charge glitch|Twitter|published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}} Over the next days, speedrunners attempted to find time-saving uses for the glitch, and the idea of using it to get the [[Decorative Goo]] over the gate was instantly brought up. Several experiments were made to get it to work.{{cite web|https://cdn.discordapp.com/attachments/346747475471630347/427239292427829269/video.mov|Video by Mokaygee, showing the "charged" Pikmin vibrating at high speeds while trying to carry the Decorative Goo|Discord|published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}}{{cite web|https://cdn.discordapp.com/attachments/346747475471630347/427241082045202432/video.mov|Video by Mokaygee, showing the carrier Pikmin rubbing against the gate, without getting electrocuted||published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}}{{cite youtube|D_GJkMz4wDI|showing how Pikmin carrying the Decorative Goo can jolt around when a carrier is added or removed|published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}} Eventually, it was proven to be possible to bring the Decorative Goo outside of the Blue Pikmin den without needing Yellow Pikmin, provided the treasure is "charged" with enough speed or luck.{{cite youtube|RMbCLqP1p8Q|of the Pikmin carrying the Decorative Goo outside of the Blue Pikmin den|published={{date|25|March|2018}}|retrieved={{date|21|May|2018}}}}{{cite web|http://www.nicovideo.jp/watch/sm32952182|Video showing how 17 charges are enough, in a TAS|Nicovideo|published={{date|27|March|2018}}|retrieved={{date|21|May|2018}}}} | On {{date|24|March|2018}}, "muratsubo" discovered [[Glitches in Pikmin 2#Carrying charge|a glitch]] that allows Pikmin to carry an object at much faster speeds than normal.{{cite web|https://twitter.com/muratsubo/status/977499568085508096|Twitter video showing Pikmin carrying objects quickly|Twitter|published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}}{{cite web|https://twitter.com/muratsubo/status/977540083719880705|Twitter video explaining how to perform the carrying charge glitch|Twitter|published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}} Over the next days, speedrunners attempted to find time-saving uses for the glitch, and the idea of using it to get the [[Decorative Goo]] over the gate was instantly brought up. Several experiments were made to get it to work.{{cite web|https://cdn.discordapp.com/attachments/346747475471630347/427239292427829269/video.mov|Video by Mokaygee, showing the "charged" Pikmin vibrating at high speeds while trying to carry the Decorative Goo|Discord|published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}}{{cite web|https://cdn.discordapp.com/attachments/346747475471630347/427241082045202432/video.mov|Video by Mokaygee, showing the carrier Pikmin rubbing against the gate, without getting electrocuted||published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}}{{cite youtube|D_GJkMz4wDI|showing how Pikmin carrying the Decorative Goo can jolt around when a carrier is added or removed|published={{date|24|March|2018}}|retrieved={{date|21|May|2018}}}} Eventually, it was proven to be possible to bring the Decorative Goo outside of the Blue Pikmin den without needing Yellow Pikmin, provided the treasure is "charged" with enough speed or luck.{{cite youtube|RMbCLqP1p8Q|of the Pikmin carrying the Decorative Goo outside of the Blue Pikmin den|published={{date|25|March|2018}}|retrieved={{date|21|May|2018}}}}{{cite web|http://www.nicovideo.jp/watch/sm32952182|Video showing how 17 charges are enough, in a TAS|Nicovideo|published={{date|27|March|2018}}|retrieved={{date|21|May|2018}}}} | ||
On {{date|2|April|2018}}, "HSS0136" used that same glitch and completed the entirety of the area in the same day.{{cite youtube|govlosZaj-0|of the Awakening Wood being completed in a single day}} This knocked the day total from seven to six. | On {{date|2|April|2018}}, "HSS0136" used that same glitch and completed the entirety of the area in the same day.{{cite youtube|govlosZaj-0|of the Awakening Wood being completed in a single day}} This knocked the day total from seven to six. | ||
There are currently no recorded finished 6 day runs. | |||
== See also == | == See also == | ||
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== External links == | == External links == | ||
{{todo|Get a 6 day run video, when one is made.}} | |||
== References == | == References == |