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A '''5 day run''' is where a player completes {{p2}} in 5 [[day]]s by collecting all 201 [[treasure]]s. This is achieved by using various exploits and [[glitch]]es to unlock most [[Pikmin family|Pikmin types]] earlier than intended, and completing the [[Awakening Wood]], [[Perplexing Pool]], and [[Wistful Wild]] in a single day each. | A '''5 day run''' is where a player completes {{p2}} in 5 [[day]]s by collecting all 201 [[treasure]]s. This is achieved by using various exploits and [[glitch]]es to unlock most [[Pikmin family|Pikmin types]] earlier than intended, and completing the [[Awakening Wood]], [[Perplexing Pool]], and [[Wistful Wild]] in a single day each. | ||
A 5 day run is probably impossible on the [[New Play Control! Pikmin 2|''New Play Control!'' | A 5 day run is probably impossible on the [[New Play Control! Pikmin 2|''New Play Control!'']] version of ''Pikmin 2''. Because the Blue Pikmin don't respond to the leader's whistle on day 2, getting Blue Pikmin early is a lot more time consuming,{{cite youtube|SafoGOWLIg8|demonstrating some glitches and tricks on how to perform a 7 day run on ''New Play Control! Pikmin 2''}} and since the player starts the day with few Pikmin, there's not enough time in the day to do all the required tasks. | ||
== Route outline == | == Route outline == |