Template talk:Infobox enemy: Difference between revisions

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Yeah, I don't like how you've opted to show 'N/A' in many fields instead of hiding them altogether when there's no data.  From further up the page, a sig-less post I think might be Prez's or JJ's, ''I'd really rather not have Treasure Value and Underground Areas appear on Pikmin 1 enemy pages.''{{User:Greenpickle/sig}}
Yeah, I don't like how you've opted to show 'N/A' in many fields instead of hiding them altogether when there's no data.  From further up the page, a sig-less post I think might be Prez's or JJ's, ''I'd really rather not have Treasure Value and Underground Areas appear on Pikmin 1 enemy pages.''{{User:Greenpickle/sig}}
...Well, that makes no sense, 'cause they don't.  It's just plants that fail, then.
...Actually, why don't they have their own infobox?  That would remove a fair few conditionals.{{User:Greenpickle/sig}}
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