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==Chart==
==Chart==
<span style="font-family:Helvetica,Arial,sans-serif;">The </span>'''Chart Glitch'''<span style="font-family:Helvetica,Arial,sans-serif;"> is a rare glitch only seen in'' ''</span>''[http://pikmin.wikia.com/wiki/Pikmin_(game) Pikmin]''<span style="font-family:Helvetica,Arial,sans-serif;">, as ''Pikmin 2'' no longer uses a chart. Should no Pikmin have died or have been sprouted and the chart is shown to at the end of the day, the chart may say that the player has lost a certain amount of </span>[http://pikmin.wikia.com/wiki/Pikmin_(species) Pikmin]<span style="font-family:Helvetica,Arial,sans-serif;"> and has also gained exactly the same amount again, regardless of the fact that nothing had happened during the day.</span>
<span style="font-family:Helvetica,Arial,sans-serif;">The </span>'''Chart Glitch'''<span style="font-family:Helvetica,Arial,sans-serif;"> is a rare glitch only seen in'' ''</span>''[http://pikmin.wikia.com/wiki/Pikmin_(game) Pikmin]''<span style="font-family:Helvetica,Arial,sans-serif;">, as ''Pikmin 2'' no longer uses a chart. Should no Pikmin have died or have been sprouted and the chart is shown to at the end of the day, the chart may say that the player has lost a certain amount of </span>[http://pikmin.wikia.com/wiki/Pikmin_(species) Pikmin]<span style="font-family:Helvetica,Arial,sans-serif;"> and has also gained exactly the same amount again, regardless of the fact that nothing had happened during the day.</span>
==Crawmad Waves Glitch==
==Crawmad Glitches==
Very rarely, in sublevel 6 of [[Hole of Heroes]], if you petrify a Hermit Crawmad and kill it in the water in its nest, it will produce a strange butterfly shaped "wave" effect that will last for the remainder of the time a player is there.
Very rarely, in sublevel 6 of [[Hole of Heroes]], if you petrify a Hermit Crawmad and kill it in the water in its nest, it will produce a strange butterfly shaped "wave" effect that will last for the remainder of the time a player is there.
Also, if a Cramad takes a [White Pikmin] to its nest and eats it, it will not get poisoned and die until it lunges again.
==Crimson Banquet==
==Crimson Banquet==
This glitch occurs when you defeat the [[Sandbelching Meerslug]] and carry back the [[Crimson Banquet]] at the same time as it.  After the body comes out of the pathway between the arena and the mainland, call back all of the Pikmin carrying it, but not the ones carrying the fruit.  The day must then end, and if done correctly, none of the fruit carriers should be lost to sunset.  Come back the next day, and pieces of the fruit should be scattered around the area where the body was, but they might not be there, meaning that it is gone. You need to restart the previous day to get it to reappear.
This glitch occurs when you defeat the [[Sandbelching Meerslug]] and carry back the [[Crimson Banquet]] at the same time as it.  After the body comes out of the pathway between the arena and the mainland, call back all of the Pikmin carrying it, but not the ones carrying the fruit.  The day must then end, and if done correctly, none of the fruit carriers should be lost to sunset.  Come back the next day, and pieces of the fruit should be scattered around the area where the body was, but they might not be there, meaning that it is gone. You need to restart the previous day to get it to reappear.